Card

Nettling Imp

Creature — Imp


: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. If it doesn't, destroy it at the beginning of the next end step. Activate this ability only during an opponent's turn, before attackers are declared.


  Revised Edition (3ED)
Uncommon

Illustrated by: Quinton Hoover
Multiverse ID: 1169

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2013-09-20
    If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.
  • 2004-10-04
    The creature is destroyed if it does not attack because it simply can't do so legally.
  • 2004-10-04
    You can use this effect on a creature you know won't be able to attack. For example, you can use it on a tapped creature.
  • 2004-10-04
    If the Imp leaves the battlefield before the end of the turn, the creature still is destroyed.
USD Non-foil
EUR Non-foil