Card

Teferi's Realm

World Enchantment


At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)

"Fire is dead. Water has killed him." —From The Stories of Nature


  Visions (VIS)
Rare

Illustrated by: Alan Rabinowitz
Multiverse ID: 3651

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2008-10-01
    This has the supertype world. When a world permanent enters the battlefield, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter the battlefield at the same time, they're both put into their owners' graveyards.
  • 2005-08-01
    Can affect itself if you choose "non-Aura enchantment".
  • 2004-10-04
    Does not affect token permanents, only cards.
PRINTS USD EUR Tix
$1.75 €2.54 0.56
USD Non-foil
EUR Non-foil