Historic - Sniper Tactics

10
31
23
13
2
22
Jank
TCGPlayer $183
Cardmarket €126
Cardhoarder 2 Tix
Main 60 cards (17 distinct)
Planeswalker (2)
$8.13€7.820.07
Instant, Sorcery, Enchantment, Artifact (13)
$24.92€14.320.02
$0.24€0.11
$0.250.03
Creature (23)
$0.720.02
$0.21€0.180.03
$1.12€1.490.24
$1.81€1.560.03
Land (22)
$1.64€1.320.02
$2.64
$4.99
$10.07€9.660.07
$3.200.09
$5.51€4.260.15
Side 6 cards (2 distinct)
$0.25€0.150.03
$1.71€1.010.02
Maybeboard 18 cards (18 distinct)
$8.72€8.160.02
$3.09€1.510.03
$0.25€0.140.03
$2.89€2.330.02
$1.24€0.570.03
$3.24€2.440.02
$0.25€0.130.03
$0.50€0.62
$15.53€11.700.03
$3.30€1.490.02
$0.70€0.300.02
$0.45€0.270.02
$1.46€0.800.02

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

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Description

The main combo pieces are Zombie Infestationimage and Unconventional Tacticsimage to create a revolving door of discards and zombies.  Then cards like Routhless Sniper and Binding Mummyimage take advantage of the discard and zombies to control the board at instant speed.

As part of the setup required to get this combo humming, you'll need to find multiple Unconventional Tacticsimage, and get enough land(4+) on the board to take advantage of them.  This can be a challenge, so Crucible of Worldsimage helps out by allowing you to both discard lands early on to stall for time, and still play the lands for the mana you'll eventually need.

Due to Unconventional Tacticsimage and Crucible of Worldsimage, this deck benefits from zombie self mill cards like Mire Tritonimage and Stitcher's Supplierimage.

Murderous Riderimage is there to help deal with opponent's bombs.

Liliana, Dreadhorde Generalimage and Priest of Forgotten Godsimage are in the deck as value engines / bombs.

The deck doesn't have a response to artifacts or enchantments, and Priest of Forgotten Godsimage can be a hard bomb to get online, so it might be worth replacing her with more responses like Heliod's Interventionimage, Mortifyimage or Disenchantimage.

Knowing when to attempt to control the board seems to be key.  If you attempt to control too early (before acquiring enough combo peices), the discard could starve you.  If you wait too long, depending on the deck you are playing, you won't be able to get ahead.  I'd advise setup through turn 3, and then try to play during your opponents turn as much as possible, but make sure not to drop below 2 cards in hand when doing so.

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cobaltbluedw
Last Updated: 04 Dec 2020
Created: 10 Sep 2020
62 79 0

Enter The Battlefield Prepared

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