Arena Standard - Snow, Gods & Giants

33
21
16
21
3
23
Midrange
Combo
  • Deck contains 19 invalid cards for this format: Castle Locthwain (ELD), Magmatic Channeler (ZNR), Roil Eruption (ZNR), Snow-Covered Swamp (KHM), Rankle, Master of Pranks (ELD), Pharika's Libation (THB), Bonecrusher Giant (ELD), Blightstep Pathway (KHM), Inscription of Ruin (ZNR), Faceless Haven (KHM), Draugr Necromancer (KHM), Heartless Act (IKO), Chandra, Heart of Fire (M21), Bloodchief's Thirst (ZNR), Snow-Covered Mountain (KHM), Soul Shatter (ZNR), Kroxa, Titan of Death's Hunger (THB), Shatterskull Smashing (ZNR), Tergrid, God of Fright (KHM)
Main 63 cards (19 distinct)
Creature (16)
$0.25€0.220.02
$0.82€1.130.02
$0.502.25
$0.33€0.250.02
$2.53€3.510.43
$6.34
Instant, Sorcery, Enchantment, Artifact (21)
$0.15€0.070.03
$0.19€0.120.03
$0.25€0.130.02
$0.25€0.240.03
$0.23€0.180.03
$2.46€1.680.02
$7.263.91
Planeswalker (3)
$0.50€0.310.02
Land (23)
$3.66€3.762.03
$0.480.03
$5.78
$0.40€0.340.03
$0.470.03

Simulating MTG Arena Best of 1 starting hand
(Simplified, true algorithm in MTGA not revealed by Wizards yet)

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Description

So ... its been a while in posting a deck here - mostly because it has been hard to make a deck that is both successful and individual. But I think you will like this - its kinda aggro - kinda combo - kinda midrange ... and its just taken me all the way through platinum. 

The deck is a fairly squared off Radkos Kroxa, Titan of Death's Hungerimage / Rankle, Master of Pranksimage runaround deck; with most of the special parts coming from Kaldhein - which has some great cards. 

The aim of the deck is to make your oponent discard and to kill their creatures - and in a perfect world you steal them too ... and lets face it we all love stealing our oponents creatures. 

Draugr Necromancerimage allows you to play oponents creatures if they die - but only with snow lands. 

Tergrid, God of Frightimage brings any permament that has been sacrificed or discarded into play on your side. 

Lots of removal with Soul Shatterimage and Pharika's Libationimage playing a key part. You do go through cards fast and it was not till I combined all the above with Chandra, Heart of Fireimage and Magmatic Channelerimage that I started to get somewhere.

You have also gotta love Faceless Havenimage - its a strong chump card and pretty much board wipe proof. 

Anyway thats how it all works 

Remember - have fun and be Magic to everyone. 

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1 comments

Flashing_Lights
So a minor update to this deck which was needed to make it more competitive as I made my way back to Mythic.

Only 63 cards now and the lands have been tweaked - all the same principles as above still hold out and its sitting at around 55% win rate - but the crunch at the top of diamond brought it down from 58%
Last Updated: 23 Feb 2021
Created: 12 Feb 2021
94 82 1

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