Historic Brawl - Looking For Land In All The Wrong Places

30 34
12 47 0 40
Control Combo

Simic control shell with a few wincons which will be listed below. Typically you do not want to play aggresive, rarely ever attacking at all. You just control the board while using the many ways to put lands into play. Board control is handled by the counter spells, bounces, and don't be afraid to block, there are multiple ways to protect your creatures as well as get them back from the graveyard. To win you want to mass draw from landfall triggers with Tatyova on board and the various ways to put lands into play, looking for the following cards (with explanation as to why).

 

Wincons:

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Aetherflux Reservoirimage

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Typically wait until you have access to 10-15 mana and a lot of low-cost cards in hand then cast Aetherflux Reservior and storm off preferably using cards to put lands into play to generate addtional life from Tatyova, Benthic Druidimage and optimally with either Lotus Cobraimage, Tireless Provisionerimage, or Nissa, Resurgent Animistimage on the battlefield to generate addtional mana to keep the storm going. Then just hit the win button and collect your W.

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Cards Needed:

Solve the Equationimage - To tutor for Fabricateimage

Fabricateimage - To tutor for Aethflux Reservoir

Aetherflux Reservior - Cast spells, get life, win game!!

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Turbo Mode: Weather the Stormimage - Easy way to push up life total is low on mana, can be tutored for with Solve the Equationimage which can be returned after tutoring for Fabricateimage with the various reclaiming spells

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Wizard Classimage | Benthic Biomancerimage

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For the insta-win combo the opponent also needs to have at least one targetable creature on the battlefield and Wizard Classimage needs to be Level 3 (2U and 4C*olorless* mana needed) and you will need 1U mana for Benthic Biomancerimage and then 2G and 1C for Charge Throughimage and Ram Throughimage.

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To win you need to have (Wizard Class leveled up and Benthic Biomancerimage on the battlefield then you need to draw once to start the loop, you put the +1/+1 counter on Benthic Biomancerimage and to draw then discard a card, keeping doing this until the creature is large enough to kill your opponent AND the creature you will target with Ram Throughimage then put the +1/+1 counter on any other creature to stop the loop then cast either Charge Throughimage to give it trample then cast Ram Throughimage on the opponents creature to send all the extra damage to the opponent for the win.

 

Cards needed:

Wizard Classimage - No way to tutor for this, just have to dig for it

Benthic Biomancerimage - Probably easiest to get on the battlefield with Defense of the Heartimage though it can be tutored for with Eldritch Evolutionimage but does require a creature to sacrifice.

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You can also generatie a massive ammount of Scute Swarmimage tokens then activating Nykthos, Shrine to Nyximage for as a ton of G mana them cast a huge Stonecoil Serpentimage and use the above method of giving a creature trample and using Ram Throughimage

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**more to be added**

 

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MrsLandDrops
Last Updated: 21 May 2024
Created: 21 May 2024
570 162 0

Commander - 1 cards (1 distinct)

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Mainboard - 99 cards (90 distinct)

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