The basis of the deck is to make your opponent draw cards to do damage/lose life. In this case, Gifting a card is not as bad, since with Winter, they can't even keep most of those cards. Just about everything else on those spells is gravy. Destroying artifacts/enchantments, in an enchantment creature-heavy set? Returning creatures to your hand/battlefield? STEALING their creature, either with Cruelclaw's Heist or with Virtue of Persistence? Maybe I should call this deck White Elephant, just to screw with people.
Creature (17) | |||
---|---|---|---|
$90.75€69.298.33 | |||
$19.04€20.170.09 | |||
$0.29 | |||
$46.50 | |||
$2.38 | |||
Instant, Sorcery, Enchantment, Artifact (17) | |||
$0.22€0.12 | |||
$3.50€1.280.02 | |||
$0.41€0.18 | |||
Land (24) | |||
8
Forest
|
$0.150.02 | ||
8
Swamp
|
$0.150.02 | ||
4
Mountain
|
$0.150.02 | ||
$7.00€6.430.15 | |||
Planeswalker (2) | |||
$5.40€4.220.35 |
$0.47€0.290.01 | |||
$13.30 | |||
$2.17€1.500.38 |
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