Standard - Angel Factory 2.0 - RNA Update

26 24
8 27 0 25
Control

The strategy is to remove all threats and draw cards with Fountain of Renewalimage + Dawn of Hopeimage, Treasure Map // Treasure Coveimage until you overwhelm the enemy by creating infinite 4/4 angels with Divine Visitationimage + Dawn of Hopeimage, Memorial to Gloryimage and other big angels.

I've been grinding with this deck exclusively in MTGA Bo1 Constructed Ranked and so far made it to Diamond Rank.


Strength

This deck is designed to stand a good chance against every archetype.

Control is the most difficult to play against however once you learn what to expect from your opponents hands and play around their Counterspells you can outvalue them with cards like Dawn of Hopeimage.

Midrange decks are favourable match-ups thanks to the amount of removal and boardclears.

Aggro decks like RDW will have a hard time keeping up with the extent of healing potential this deck has.

The deck has plenty removal against anything (creatures, enchantments and planeswalkers) and many cards will snowball if they get to stick.


Weakness

Your enchantments are what will win you the most games you have to watch out for cards like Vivien Reidimage, Thrashing Brontodonimage, Vraska, Relic Seekerimage, Assassin's Trophyimage, Knight of Autumnimage. So Golgari and other Green(ish) decks can be a bit tough, but generally you're gonna have more threats than they have removal for. The same goes of course for decks running Counterspells, Cleansing Novaimage or Mortifyimage.


Strategy

When facing Teferi decks the best strategy is to keep drawing cards and let your opponent do the first step. Don't just waste your Duressimage too early - save them for the turn you really want to play something to deal with their Counterspells first. You need to always have your removals ready for when your opponent plays Teferi. If Vraska's Contemptimage is in your hand you need to always keep enough mana open to be able to play it on his turn. And if he doesn't play a Teferi while you have Dawn of Hopeimage on the field you can just keep making dudes at the end of his turn to flood the board. You should use Memorial to Folly on Plaguecrafterimage to get more out of your removal. If up against Jeskai or Izzet try to use your Vraska's Contemptimage for planeswalkers first so you have Plaguecrafterimage or Eldest Reborn ready for when you need to deal with a Niv-Mizzet, Parunimage.

If you have Memorial to Gloryimage or Dawn of Hopeimage with Divine Visitationimage on the field make sure to always pop them right at the end of the opponents turn to avoid sorcery removal (unless you need to use your Angels to block - then do it right after they declared their attackers).

Keep in mind that you can put a stop at your next upkeep step which lets you activate Treasure Map // Treasure Coveimage before you draw your card.


Mulligan

In Bo3 if you win the coin flip and you don't know what you're up against -> Play first.
If the opponent plays Aggro or Midrange -> Play first.
If the opponent plays Control -> Draw first.

Mulligan any hand with only 2 lands unless you're going second and have Treasure Map // Treasure Coveimage or Fountain of Renewalimage + Dawn of Hopeimage. Any hand with at least 3 lands is fine to keep. You will probably draw into something that allows you to stabilize by turn 4 - you just never want to be mana screwed by then.

Core

Don't have all the cards or looking to make adjustments to adapt to the meta? Here's what I wouldn't change in the list:

5x *Boardclear* - at least 5 are needed to consistently deal with Midrange and Aggro
4x Fountain of Renewalimage - vital against Aggro, never a dead card in any match-up, DoH trigger
4x Plaguecrafterimage - to not auto-lose to Jeskai, Esper, Izzet
4x Vraska's Contemptimage - to not auto-lose to Jeskai, Esper, Izzet
4x Memorial to Gloryimage - almost as important as DoH when it comes to making angels
3x Dawn of Hopeimage - 2 are too few, 4 will lead to drawing multiples
2x Divine Visitationimage - same as with DoH, with 2 chances are good you will draw into one late-game

 

Sideboard

I will make a breakdown for every match-up once the meta settles a bit more and Bo3 Ranked goes live in MTGA


If you tried the deck yourself please leave a comment - I'd love to hear how it's been going for you!

Comments

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13 comments

Parkraz
Thanks for the update. The original was my most fun to play deck in GRN, so I'll be checking this out for sure.
Santosch
@Waspy
Fact is I enjoy playing with this variant of the deck and it's good enough to reach at least Diamond rank in Arena. If there was more time left this season I'd push for Mythic, but that'll have to wait for next season.

I really don't care about your opinion on what decks you feel like are better. Just play those decks then.
Waspy

Do not know in which universe your deck is better than this https://aetherhub.com/Deck/Public/65911
You are too afraid of the opponent for the few possibilities in which what you say may happen.
To have angeles this seems to me very superior https://aetherhub.com/Deck/Public/54009
Santosch
@GoGambit
I cut Resplendent Angel because too often it's just a 3/3 creature that dies to something like a Lightning Strike. Many times it felt bad drawing into it. The new angels should be more impactful more often.

I didn't feel the need for Tocatli in maindeck so far in this meta as Golgari seems much rarer now. I'd consider cutting the Plaguecrafters if you want to run them as they will get disabled by them. Treasure Maps are pretty cool for more consistent card draw and the ramp they give.
Santosch
@Waspy
This deck is at it's strongest in dealing with creature heavy decks so Orzhov Enforcer's Deathtouch doesn't add very much. Tithe Taker fits well into the deck but I don't think I'd cut Vraska's Contempt for it. VC is just too important for dealing with planeswalkers and is overall just good against so many popular decks like RDW because of the healing. You want to be able to exile things for creatures like Gate Colossus, Rekindling/Arclight Phoenix, Midnight Reaper, etc.
Waspy

I have not needed any Vraska's Contempt, would not it be better to put Orzhov Enforcer or Tithe Taker? The rest also seems to me to be half fabricated, I have a black and red that does much more than this, I feel that I have lost a lot of jokers for something that is not worth it.
GoGambit
I like the original build u made on this one, with Resplendant Angel. For BO1, I replaced the treasure map with Tocatli's. This deck however suffers a lot with control especially those with Teferi decks. But overall the deck is awesome to play.
Santosch
Nice to see that you gave it another try! I just reached Diamond rank with it :D
toloverururu
nvm im just bad now i got it. just many times when pleague will be the only monster i have then it feels like a waste
Santosch
What are you losing against? Any deck can get an unlucky streak but unless you were only facing hard control you might not have piloted it right. The most important thing with this deck starts with the mulligan. You should mulligan up to 2 times until you get 3+ lands. 2 lands if you've got a Treasure Map and go 2nd. If you still get mana screwed add a 26th land for a non-core card.

You can check my rank and recent W/L with the deck here if you don't believe me: https://mtgarena.pro/u/sant0sch/
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Santosch
Last Updated: 27 Jan 2019
Created: 12 Jan 2019
5283 394 13

Mainboard - 60 cards (23 distinct)

Creature (8)
$0.30€0.210.03
$4.21€3.300.02
$0.95€0.740.03
$0.84€0.940.02
$2.25€1.700.02
Instant, Sorcery, Enchantment, Artifact (27)
$3.17€2.230.02
$0.50€0.400.02
$0.69€0.680.02
$0.20€0.060.03
$0.50€0.580.02
$0.49€0.550.03
$5.60€5.080.02
$0.60€0.450.02
$0.25€0.150.03
$0.70€0.450.02
$0.40€0.310.03
Land (25)
$10.79€9.840.07
$0.30€0.210.03
$0.25€0.160.03
$0.20€0.100.03
$1.65€1.350.02
$2.67
$4.59

Sideboard - 15 cards (11 distinct)

$0.38€0.240.02
$0.45€0.280.02
$4.21€3.300.02
$2.25€1.700.02
$0.40€0.330.02
$0.30€0.120.02
$0.50€0.580.02
$16.72€11.670.03
$0.20€0.060.03
$0.20€0.220.03
$0.40€0.310.03

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Main/Sideboard Rarity Count
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