Draft Trainer

Guilds of Ravnica Limited Quiz

Answered: 0/20
Accuracy: 0
Firemind's Research
Average Picked At: 4.00
Total Times Picked: 2
Average Last Seen At: 3.61
Total Times Seen 18
Pro Rating: 1.5
Pro Comment: Even with all the spells in this format, it is pretty tricky to make this work. It is just too hungry for change counters.
Selective Snare
Average Picked At: 7.00
Total Times Picked: 2
Average Last Seen At: 5.65
Total Times Seen 51
Pro Rating: 1.5
Pro Comment: It is pretty tricky to get decent value out of this. Bouncing is already an effect where you’re usually going down a card and your opponent isn’t. You do get the tempo advantage of course, but it is tough for this to be worth it, especially because the creature type thing doesn’t line up nearly as much as you’d like.
Erratic Cyclops
Average Picked At: 2.00
Total Times Picked: 3
Average Last Seen At: 3.50
Total Times Seen 12
Pro Rating: 4.0
Pro Comment: If you have a lot of spells, this thing can be a pretty big problem for your opponent. If you attack with it, they really can be put in a bind, wondering what exactly you have in your hand and how big the Cyclops will get. Because it has 8 toughness, it isn’t exactly easy to take down in combat, and it has trample, making the whole decision pretty miserable for your opponent.
Roc Charger
Average Picked At: 4.33
Total Times Picked: 12
Average Last Seen At: 3.57
Total Times Seen 25
Pro Rating: 3.5
Pro Comment: Creatures with Flying that can give other creatures Flying when they attack tend to always be pretty good in Limited, but it gets especially spicy alongside Mentor creatures, because if you are sending them into the air with the Roc, the Roc is probably also getting Mentored, which can result in a ton of evasive damage in a hurry.
Ritual of Soot
Average Picked At: 2.00
Total Times Picked: 2
Average Last Seen At: 1.75
Total Times Seen 8
Pro Rating: 2.5
Pro Comment: This can really devastate the more aggressive decks in the format, and if you’re a controlling deck, getting one copy of this tends to feel pretty nice.
Selesnya Locket
Average Picked At: 11.45
Total Times Picked: 20
Average Last Seen At: 11.13
Total Times Seen 239
Pro Rating: 2.0
Pro Comment: These are all fine. They can help you splash a color, they ramp you a bit, and you can cash them in for cards in the late game, which is good – because drawing mana rocks great is pretty bad.
Gravitic Punch
Average Picked At: 11.70
Total Times Picked: 23
Average Last Seen At: 10.30
Total Times Seen 229
Pro Rating: 0.0 // 2.5
Pro Comment: This is pretty much only playable in more aggressive Izzet decks that have various creatures whose power goes up when you cast spells. In those situations, this isn’t a bad way to do the last damage to your opponent. In all the other decks though, its unplayable. Cards that just do damage to an opponent usually aren’t great, and that’s still mostly true here.
Omnispell Adept
Average Picked At: 5.00
Total Times Picked: 3
Average Last Seen At: 4.88
Total Times Seen 20
Pro Rating: 1.5
Pro Comment: This has bad stats and a really expensive and situational ability. Basically, the ability gives you a discount on spells, and you can also sort of look at it as fixing for spells, but I wouldn’t rely on it as your only source of fixing for an off-color spell. You should probably have some lands that help you out too, but if you’re splashing a couple of spells it does get a little bit of extra value.
Legion Warboss
Average Picked At: 1.00
Total Times Picked: 3
Average Last Seen At: 1.25
Total Times Seen 4
Pro Rating: 4.0
Pro Comment: This is great. Two mana for 4 damage is a great rate, and the exile upside actually matters sometimes.
Gruesome Menagerie
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 2.50
Total Times Seen 12
Pro Rating: 0.0 // 2.5
Pro Comment: This might look like the usually mediocre vanilla creature that you’ll just never play…but it turns out that a 5-mana 4/5 is very reasonable in this format’s more controlling decks. It blocks a whole lot of stuff and even attacks surprisingly well.
Midnight Reaper
Average Picked At: 2.50
Total Times Picked: 4
Average Last Seen At: 2.29
Total Times Seen 7
Pro Rating: 4.0
Pro Comment: At worst, this is a 3-mana 3/2 that draws you a card and does 1 damage to you when it dies, and the upside is that you keep it around and you manage to do it when lots of other creatures die too, which is pretty sweet! One downside is that it is not a “may” clause, but its still great.
Worldsoul Colossus
Average Picked At: 5.33
Total Times Picked: 9
Average Last Seen At: 4.21
Total Times Seen 38
Pro Rating: 2.0
Pro Comment: This can be pretty big…but it is still just a big vanilla creature, and the massive investment doesn’t always feel worth it.
Plaguecrafter
Average Picked At: 3.00
Total Times Picked: 3
Average Last Seen At: 3.95
Total Times Seen 29
Pro Rating: 3.0
Pro Comment: Creatures with Edicts stapled to them always tend to be solid, and I think that’s the case here. The addition of the discard effect is nice, since sometimes having an edict creature is a bummer if your opponent doesn’t play anything, and this makes sure you get a card one way or another.
Etrata, the Silencer
Average Picked At: 1.00
Total Times Picked: 2
Average Last Seen At: 1.00
Total Times Seen 3
Pro Rating: 3.5
Pro Comment: So you shouldn’t really count on ever getting the alternate win condition out of this in Limited, but its still a pretty good card. She’s basically 4 mana for a Suspend 1 removal spell that also does 3 damage to the opponent – and that’s pretty good.
Dazzling Lights
Average Picked At: 7.44
Total Times Picked: 9
Average Last Seen At: 7.70
Total Times Seen 153
Pro Rating: 1.5
Pro Comment: This kind of effect is pretty underwhelming, as it just doesn’t accomplish enough most of the time. However, the fact that this format has a spell deck definitely upgrades it a bit, and Surveil isn’t too bad either.
Izoni, Thousand-Eyed
Average Picked At: 2.60
Total Times Picked: 10
Average Last Seen At: 2.50
Total Times Seen 13
Pro Rating: 5.0
Pro Comment: Three mana counterspells are usually pretty mediocre in Limited, and this doing 2 damage to your opponent doesn’t do enough to make up for that.
Watery Grave
Average Picked At: 3.75
Total Times Picked: 4
Average Last Seen At: 2.57
Total Times Seen 8
Pro Rating: 2.5
Pro Comment: These are good fixing.
Child of Night
Average Picked At: 8.67
Total Times Picked: 6
Average Last Seen At: 7.48
Total Times Seen 137
Pro Rating: 2.0
Pro Comment: This has decent stats and lifelink. Not much more to say about it!
Hired Poisoner
Average Picked At: 6.82
Total Times Picked: 17
Average Last Seen At: 6.06
Total Times Seen 125
Pro Rating: 2.5
Pro Comment: One mana 1/1s with Deathtouch are pretty much always a 2.5. They are cheap and they can trade for anything, which is nice.
Deafening Clarion
Average Picked At: 2.33
Total Times Picked: 3
Average Last Seen At: 2.17
Total Times Seen 6
Pro Rating: 4.0
Pro Comment: This being a modal sweeper is pretty nice. The problem with doing 3 to the whole board is that sometimes that effect just doesn’t do enough, or hurts you more than your opponent. So, the fact that you can choose to use this to just give life link is those situations is pretty sweet.
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