Average Picked At: 9.00 Total Times Picked: 2 Average Last Seen At: 4.23 Total Times Seen 40
Pro Rating: 2.5 Pro Comment: This is pretty efficient disruption – we usually see this effect for three mana - and adding Surveil 1 to the mix is pretty sweet.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.33 Total Times Seen 3
Pro Rating: 1.0 //4.5 Pro Comment: It is possible to end up with a deck in this format that can really abuse this, but it isn’t the easiest thing to make happen. If you have 7+ ways to make tokens in your deck, it starts to get interesting, and even feels like a bomb, but it definitely is a buildaround card because getting it going isn’t something that will happen in most drafts.
Average Picked At: 4.54 Total Times Picked: 13 Average Last Seen At: 4.04 Total Times Seen 34
Pro Rating: 4.0 Pro Comment: This whole cycle is very strong, and Conclave Cavalier is no exception! I mean, when all is said and done you pay 4 mana for 8/8 worth of stats across three bodies! This can very realistically generate a 3-for-1. The one downside is the mana cost, but the mana in this format is good enough that it isn’t that hard ot manage.
Average Picked At: 7.29 Total Times Picked: 7 Average Last Seen At: 5.82 Total Times Seen 44
Pro Rating: 2.5 Pro Comment: This can create some nasty situations, since it draws the attention of all opposing blockers, which means you can get a pretty nice attack through. Because it has death touch, it also lets you kill at least one blocking creature. Still, this has horrible stats and can be dealt with very cheaply by your opponent.
Average Picked At: 9.17 Total Times Picked: 6 Average Last Seen At: 6.46 Total Times Seen 55
Pro Rating: 2.5 Pro Comment: This is a decent payoff for decks with lots of gates in them.
Average Picked At: 8.88 Total Times Picked: 8 Average Last Seen At: 6.39 Total Times Seen 55
Pro Rating: 2.0 Pro Comment: This can really help power aggressive decks in the format, suddenly enabling two attacks you didn’t have before, and helping your creatures Mentor others.
Average Picked At: 9.64 Total Times Picked: 28 Average Last Seen At: 8.74 Total Times Seen 188
Pro Rating: 2.0 Pro Comment: This kills things fairly efficiently, but it is too situational to be anything special. You’ll run it if you’re desperate for removal.
Average Picked At: 2.33 Total Times Picked: 3 Average Last Seen At: 3.20 Total Times Seen 16
Pro Rating: 1.5 Pro Comment: Three mana counterspells are usually pretty mediocre in Limited, and this doing 2 damage to your opponent doesn’t do enough to make up for that.
Average Picked At: 6.63 Total Times Picked: 27 Average Last Seen At: 6.27 Total Times Seen 130
Pro Rating: 3.0 Pro Comment: This is a nice creature for aggressive decks who is a bit of a pain to block all game long, especially if you’re putting counters on him.
Average Picked At: 1.00 Total Times Picked: 1 Average Last Seen At: 3.40 Total Times Seen 16
Average Picked At: 8.54 Total Times Picked: 13 Average Last Seen At: 7.30 Total Times Seen 143
Pro Rating: 2.5 Pro Comment: These are good fixing, but they get bonus points because there are several cards in the set that pay you off for playing Gates.
Average Picked At: 2.60 Total Times Picked: 10 Average Last Seen At: 2.50 Total Times Seen 13
Pro Rating: 5.0 Pro Comment: Three mana counterspells are usually pretty mediocre in Limited, and this doing 2 damage to your opponent doesn’t do enough to make up for that.
Average Picked At: 5.15 Total Times Picked: 13 Average Last Seen At: 5.03 Total Times Seen 50
Pro Rating: 3.0 Pro Comment: The Flower half isn’t too bad, as making sure you hit a land drop early is pretty nice. Its actually kind of neat that it costs hybrid mana, so you can actually use it to help you splash either Green or White in a deck that doesn’t have the other Selesnya color. Meanwhile, if you draw this late ona stalled out board, Flourish has a good chance of shifting the game in your favor.
Average Picked At: 1.56 Total Times Picked: 9 Average Last Seen At: 1.70 Total Times Seen 10
Pro Rating: 4.5 Pro Comment: Tajic comes down and adds a ton of damage to the board, especially if your opponent’s shields are down. He of course brings his own stats, but he will also typically have something to Mentor. Meanwhile, he can keep attacking later in games thanks to his ability to gain first strike, and he even makes it so your opponent can’t do non-combat damage to your other creatures. Now, that last part isn’t that exciting, because Tajic can still die to non-combat damage, and he’s probably what they want to kill anyway – but either way, Tajic is a bomb.
Average Picked At: 3.31 Total Times Picked: 13 Average Last Seen At: 2.59 Total Times Seen 28
Pro Rating: 3.5 Pro Comment: This obviously has great stats, and coming with Mentor is pretty sweet! You can even sink mana into it in the later game for it to stay relevant.
Average Picked At: 1.00 Total Times Picked: 2 Average Last Seen At: 1.00 Total Times Seen 3
Pro Rating: 5.0 Pro Comment: This gives you so much for the investment. While a 4/3 isn’t the best creature for Ambush-blocking something, you can certainly do it sometimes, which feels really nasty since this thing also bounces a nonland permanent and you get to Surveil 4, which will drastically improve the quality of your draws. So yeah, you add a big threat to the board that also removes something from your opponent’s board, and you get to make sure you are drawing gas over your next few turns.
Average Picked At: 9.58 Total Times Picked: 24 Average Last Seen At: 8.08 Total Times Seen 142
Pro Rating: 2.5 Pro Comment: As usual, Green has plenty of beefy creatures around that can really take advantage of this. Just pick your spots with it carefully so you don’t get blown out.
Average Picked At: 9.71 Total Times Picked: 21 Average Last Seen At: 9.19 Total Times Seen 170
Pro Rating: 2.5 Pro Comment: This can add a ton of damage to the board in a hurry, as it is capable of Mentoring most creatures. Its usually going to die during the attack, but the value it gives you is incredibly good.
Average Picked At: 5.33 Total Times Picked: 9 Average Last Seen At: 3.96 Total Times Seen 27
Pro Rating: 3.5 Pro Comment: This is a bear with great upside – being able to Shock a creature or destroy an Artifact is very nice utility.
Average Picked At: 1.00 Total Times Picked: 1 Average Last Seen At: 1.45 Total Times Seen 11
Pro Rating: 4.0 Pro Comment: This is a very powerful build around for both Dimir and the slower versions of Izzet. Cranking out a 1/1 Flying token for every spell is enough to quickly overpower most opponents.