Draft Trainer

Lost Caverns of Ixalan Limited Quiz

Answered: 0/20
Accuracy: 0
The Skullspore Nexus
Average Picked At: 1.25
Total Times Picked: 4
Average Last Seen At: 1.25
Total Times Seen 4
Pro Rating: 4.0
Pro Comment: This does make it really hard for your opponent to ever come out ahead when they try to remove your creatures, or trade with them in combat, and casting this for something like 4 or 5 mana isn’t exactly far-fetched, though we do need to take into account the times where this just gets stuck in your hand. I do think you can look at it as a card that impacts the board in most situations though, since the effect it has will drastically alter the game right away, often making your attacks and blocks far more problematic the minute it comes down. The double power effect will also wreak havoc on combat
Diamond Pick-Axe
Average Picked At: 3.90
Total Times Picked: 20
Average Last Seen At: 3.45
Total Times Seen 72
Pro Rating: 2.5
Pro Comment: It looks a lot like Goldvein Pick, a piece of equipment that really overperformed in Kaldheim. The stats boost is modest, but generating treasure is a huge deal, especially in decks that care about artifacts, but it isn’t hard to find uses for them in any deck
Cosmium Blast
Average Picked At: 8.02
Total Times Picked: 46
Average Last Seen At: 6.96
Total Times Seen 351
Pro Rating: 2.5
Pro Comment: We see a card like this in most sets, and as usual – it’s efficient, but situational enough that it definitely isn’t premium. It’s far better when you’re not an aggro deck, since in that type of deck you want removal that lets you get rid of a creature before they ever get to block.
Zoyowa Lava-Tongue
Average Picked At: 9.27
Total Times Picked: 15
Average Last Seen At: 6.26
Total Times Seen 126
Pro Rating: 3.0
Pro Comment: A two mana 2/2 death touch is a solid enough starting point, so the fact that Zoyowa gives you such a huge bonus for descending is amazing. ESPECIALLY if you manage to start triggering him in the early game, which looks more than doable in the format. If your opponent can’t deal with him and you start making your opponent make these choices, none of them are going to feel very good. In the late game, they get a lot less impressive
Broodrage Mycoid
Average Picked At: 9.77
Total Times Picked: 26
Average Last Seen At: 8.38
Total Times Seen 429
Pro Rating: 3.0
Pro Comment: This will make a 1/1 on a decent number of turns and it has passable stats
Bringer of the Last Gift
Average Picked At: 1.00
Total Times Picked: 5
Average Last Seen At: 1.65
Total Times Seen 19
Pro Rating: 1.0
Pro Comment: Obviously, this effect is crazy powerful, but it is pretty hard to make sure you get more benefit out of it than your opponent does. I mean, you do get to keep your 6/6 Flyer in play and blow up everything else, but if your opponent has a more well-stocked graveyard than you do, there’s a good chance you don’t come out ahead when the dust clear. And…if I’m paying EIGHT MANA for something, I kind of want it to consistently make sure I’m in a more beneficial situation than my opponent is. And sure, you can play this in a self-mill deck to increase your chances, but you’re also going to encounter that kind of deck in this format. It just feels like there will be enough times where playing this is either a wash or actively bad for you
Souls of the Lost
Average Picked At: 2.80
Total Times Picked: 10
Average Last Seen At: 2.58
Total Times Seen 25
Pro Rating: 2.0
Pro Comment: This is sort of a Black Tarmogoyf. That sounds cool, but believe it or not, Tarmogoyf isn’t anything special in Limited. This has a higher ceiling, because it just counts permanents and not permanent types, and this format certainly has a variety of ways for you to set up your graveyard, but the ceiling here is still a huge vanilla creature, one that you normally can’t really play reasonably on turn two. Sure, the discard/sacrifice part can allow you to set it up more, and discarding or sacrificing a land to make this a little bigger sounds fine, I’m still not impressed with the ceiling here. It takes some real set up, and you’re never really going to feel overjoyed to put this on the battlefield
Market Gnome
Average Picked At: 5.81
Total Times Picked: 21
Average Last Seen At: 5.06
Total Times Seen 95
Pro Rating: 3.0
Pro Comment: This is great sacrifice and craft fodder. Both of those look doable in White.
Acrobatic Leap
Average Picked At: 12.22
Total Times Picked: 46
Average Last Seen At: 9.96
Total Times Seen 497
Pro Rating: 1.5
Pro Comment: One mana tricks that give +1/+3 are rarely worthwhile in Limited. The boost is enough to save a creature in combat, but not enough to help it win combat often enough. The flying and untap angle here do make it so you can both punch in for lethal in the air or ambush a flyer, but those use cases are all much too frequent for this to be something that makes the cut in all your white aggro decks.
Treasure Map // Treasure Cove
Average Picked At: 2.30
Total Times Picked: 10
Average Last Seen At: 2.79
Total Times Seen 16
Pro Rating: 3.5
Pro Comment: This is a reprint, and it was pretty darn powerful last time. While it doesn’t impact the board immediately, the amount of mana you spend on it to cast and it and activate the ability is often available, and once it transforms it gives you a huge mana boost and/or a bunch of cards
Orazca Puzzle-Door
Average Picked At: 9.43
Total Times Picked: 49
Average Last Seen At: 8.33
Total Times Seen 454
Pro Rating: 2.5
Pro Comment: It’s an artifact, which some Blue decks care about, and it puts two cards into your graveyard all on its own, something other Blue decks care about. Mix that in with the fact that what this does for the cost is kind of passable anyway, and I think we’re talking about a solid playable
Hotfoot Gnome
Average Picked At: 10.27
Total Times Picked: 41
Average Last Seen At: 8.92
Total Times Seen 471
Pro Rating: 2.0
Pro Comment: A three mana 3/1 with Haste with a useful card type in Artifact is probably a 1.5, but it’s nice this can tap to give things haste. Once it isn’t a very good attacker on its own – which will be often – it can at least make your other creatures into better attackers. Still, this isn’t nearly as good as one mana 1/1s with this ability that we’ve seen in the recent past
Adaptive Gemguard
Average Picked At: 8.50
Total Times Picked: 54
Average Last Seen At: 7.20
Total Times Seen 381
Pro Rating: 2.5
Pro Comment: 4-mana 3/3s have not performed well of late. The fact aggro decks can just attack into them with their two and three drops while they hold up a combat trick has been a real problem. This one can get bigger if you have artifacts and creatures lying around, and that’s certainly doable. It even counts itself for the effect.
River Herald Guide
Average Picked At: 7.58
Total Times Picked: 38
Average Last Seen At: 7.15
Total Times Seen 382
Pro Rating: 3.0
Pro Comment: This is another Explore ETB creature that gives you a really good rate, regardless of which Explore thing happens
Brazen Blademaster
Average Picked At: 11.27
Total Times Picked: 52
Average Last Seen At: 9.25
Total Times Seen 456
Pro Rating: 2.0
Pro Comment: The starting stats are rough, but it seems like this will attack as a reasonably often
Staggering Size
Average Picked At: 10.63
Total Times Picked: 30
Average Last Seen At: 8.64
Total Times Seen 447
Pro Rating: 2.0
Pro Comment: This offers a big enough boost to make a creature win combat pretty often, and trample can result in some pretty serious damage to your opponent too. I think you’ll play one of these in lots of aggressive Green decks
Hunter's Blowgun
Average Picked At: 11.54
Total Times Picked: 41
Average Last Seen At: 10.20
Total Times Seen 550
Pro Rating: 1.0
Pro Comment: While I like that this gives you two different keywords depending on whether you’re being defensive or aggressive, they are also keywords that really only matter on the right creature. I think you end up not playing this most of the time, it’s just hard to get a full card of value here
Dinotomaton
Average Picked At: 6.14
Total Times Picked: 57
Average Last Seen At: 6.29
Total Times Seen 355
Pro Rating: 3.0
Pro Comment: A 4-mana 4/3 Menace is pretty close to a 2.5, so the upside of giving something else menace right away is pretty nice! It won’t always enable a good attack, but it will pretty frequently, especially if you’re curving out
Join the Dead
Average Picked At: 4.88
Total Times Picked: 49
Average Last Seen At: 4.39
Total Times Seen 208
Pro Rating: 4.0
Pro Comment: This is great without Descend, and with it it’s incredible. Always remember that double Black ends up being a problem sometimes, but this is so efficient that it doesn’t matter much.
Tithing Blade // Consuming Sepulcher
Average Picked At: 6.21
Total Times Picked: 42
Average Last Seen At: 5.06
Total Times Seen 266
Pro Rating: 3.0
Pro Comment: Two mana for an Edict effect is usually a 2.0 or so in Limited. Good in the early game, not so good later in the game. But this is an artifact that will be great to sacrifice, and obviously the Craft upside is big here too. Once transformed, this creates a life difference of two between you and your opponent during your upkeep, and that makes your opponent’s life very difficult. Crafting this is relatively easy too
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