Average Picked At: 2.80 Total Times Picked: 10 Average Last Seen At: 2.58 Total Times Seen 25
Pro Rating: 2.0 Pro Comment: This is sort of a Black Tarmogoyf. That sounds cool, but believe it or not, Tarmogoyf isn’t anything special in Limited. This has a higher ceiling, because it just counts permanents and not permanent types, and this format certainly has a variety of ways for you to set up your graveyard, but the ceiling here is still a huge vanilla creature, one that you normally can’t really play reasonably on turn two. Sure, the discard/sacrifice part can allow you to set it up more, and discarding or sacrificing a land to make this a little bigger sounds fine, I’m still not impressed with the ceiling here. It takes some real set up, and you’re never really going to feel overjoyed to put this on the battlefield
Average Picked At: 1.80 Total Times Picked: 5 Average Last Seen At: 1.80 Total Times Seen 5
Pro Rating: 4.0 Pro Comment: You’ll often get a very efficient creature up front, and transforming this isn’t a huge ask, nor is using the mana it produces to cast artifacts or creatures, so that you get even more awesome tokens. It certainly takes some time, and set up, but it’s definitely worth the effort.
Average Picked At: 9.52 Total Times Picked: 50 Average Last Seen At: 7.60 Total Times Seen 376
Pro Rating: 2.5 Pro Comment: Entering tapped is certainly a problem sometimes, but they more than make up for it by getting you a card back in the later game thanks to Discover. The Cave type matters some too! I think you’re pretty much always playing the first copy of one of these. Obviously, if you have a bunch of one drops you’ll be less interested in them
Average Picked At: 8.73 Total Times Picked: 40 Average Last Seen At: 7.36 Total Times Seen 356
Pro Rating: 2.5 Pro Comment: Entering tapped is certainly a problem sometimes, but they more than make up for it by getting you a card back in the later game thanks to Discover. The Cave type matters some too! I think you’re pretty much always playing the first copy of one of these. Obviously, if you have a bunch of one drops you’ll be less interested in them
Average Picked At: 12.59 Total Times Picked: 29 Average Last Seen At: 9.28 Total Times Seen 463
Pro Rating: 2.5 Pro Comment: This seems like a solid two drop. Obviously a 1/3 isn’t where you want to be, but a two mana 4/3 is some serious business, and Green is good enough at getting there on Descend that you can expect this to have a very relevant body by the mid game
Average Picked At: 7.43 Total Times Picked: 21 Average Last Seen At: 5.65 Total Times Seen 122
Pro Rating: 3.0 Pro Comment: This is quite the boost. We see white creatures that give +1/+1 all the time, and that additional power is a significant upgrade. You don't even have to be going that wide for this to have an impact on the board, as it will make just about any board better at attacking.
Average Picked At: 4.30 Total Times Picked: 10 Average Last Seen At: 3.18 Total Times Seen 20
Pro Rating: 4.0 Pro Comment: Like all the cards in this cycle, the fixes your mana and has the ability to become very relevant creatures in the later stages of the game – creatures that are largely immune to Sorcery-speed removal. And never underestimate how big of a deal it is that one of your lands that produced mana for you early, remains a very real card late. This one even has evasion and generates Map tokens, which makes it really impactful
Average Picked At: 4.53 Total Times Picked: 15 Average Last Seen At: 4.76 Total Times Seen 85
Pro Rating: 3.0 Pro Comment: This is either a one mana 1/1 that draws you a card, or a one mana 2/2 with Surveil 1. Both are cards you would happily play
Average Picked At: 12.94 Total Times Picked: 18 Average Last Seen At: 10.01 Total Times Seen 235
Pro Rating: 0.0 Pro Comment: You always pay that first two mana and you play this card, so you always end up kind of behind when it comes to cards and how much mana you spend to draw cards
Average Picked At: 6.22 Total Times Picked: 23 Average Last Seen At: 5.31 Total Times Seen 140
Pro Rating: 2.0 Pro Comment: 4 mana is kind of a lot for something that just gives a couple of keywords to a creature, and it only gives it to them when the creature attacks alone. That said, deathtouch + lifelink tends to make it so you can attack with something on most turns, and sometimes it offers a really serious boost. Shadows’ Lair drawing you some cards after all that is pretty sweet too, but this does seem rough on board states where you’re not the beat down. I mean…sometimes you just can’t attack, and this will feel blank when that’s the case
Average Picked At: 7.78 Total Times Picked: 45 Average Last Seen At: 7.05 Total Times Seen 366
Pro Rating: 2.5 Pro Comment: Casting this for six is kind of rough, but casting it for three is solid enough, especially in less aggressive decks.
Average Picked At: 4.14 Total Times Picked: 7 Average Last Seen At: 3.79 Total Times Seen 32
Pro Rating: 3.5 Pro Comment: Even if you can never descend, this is premium removal. I mean, for two mana it deals with any creature – and planeswalker, which doesn’t matter much but hey, it’s upside! If you do descend, it will be nice that this can actually deal with something like a Map token, but honestly the second effect just won’t matter a big chunk of the time since it is so restrictive. Still, can’t really go wrong with adding more upside to Dreadbore
Average Picked At: 9.00 Total Times Picked: 4 Average Last Seen At: 5.94 Total Times Seen 45
Pro Rating: 0.0 Pro Comment: Discover 10 sounds exciting, but you’re pretty likely to hit something much cheaper in most Limited decks, and by the time you’re casting this, you’re probably not desperate for treasure
Average Picked At: 15.00 Total Times Picked: 33 Average Last Seen At: 12.29 Total Times Seen 558
Average Picked At: 12.30 Total Times Picked: 44 Average Last Seen At: 9.76 Total Times Seen 488
Pro Rating: 3.0 Pro Comment: A 5-mana 3/2 that draws you a card is already kind of passable – after all, it can generate a 2-for-1. But..if this always had Flying? It would be an amazing Common. While it having flying won't be that automatic, Descend 4 does seem fairly achievable by turn 5 for Blue decks in this format
Average Picked At: 2.11 Total Times Picked: 9 Average Last Seen At: 2.36 Total Times Seen 11
Pro Rating: 4.5 Pro Comment: I love Explore, and you’re telling me this will let me do it for every mana I have? That’s nuts. It will come down as a large creature that nets you a few cards most of the time, and it’s hard for me to want to say no that. Even playing it on turn two is good, and things really just scale from there. I think that makes it a bomb
Average Picked At: 7.75 Total Times Picked: 16 Average Last Seen At: 5.30 Total Times Seen 117
Pro Rating: 2.5 Pro Comment: Graveyard hate is really legit in this format, as keeping your opponent from being able to craft or take advantage of Descent is going to really matter, so I think a two mana 2/1 that hates on the graveyard is probably already kind of playable. Add in the Discover upside and we’re talking about something that is perfectly solid. You won’t always have that 4 mana of course, but when you do you might generate a two-for-one, or at least really make your graveyard-loving opponent’s life a lot more difficult while getting a card to replace the Conservator
Average Picked At: 3.00 Total Times Picked: 7 Average Last Seen At: 3.00 Total Times Seen 10
Pro Rating: 4.0 Pro Comment: So, during your turn it is effectively a 4 mana 6/6 with Hexproof. It’s still a 6/6 on their turn too, and it offers bonuses to the rest of your board too? Sign me up
Average Picked At: 8.94 Total Times Picked: 17 Average Last Seen At: 6.30 Total Times Seen 186
Pro Rating: 2.5 Pro Comment: A 5-mana 2/5 Flyer with Ward 2 isn’t the worst thing ever, and this can really strip the graveyard bare. Alternatively, you can use it to put your own stuff back into your library, something that might actually matter in this format, where it looks possible to go pretty hard on milling yourself. Once you’re down to your last few cards, getting to decide what you’re going to draw always feels pretty sweet
Average Picked At: 9.43 Total Times Picked: 49 Average Last Seen At: 8.33 Total Times Seen 454
Pro Rating: 2.5 Pro Comment: It’s an artifact, which some Blue decks care about, and it puts two cards into your graveyard all on its own, something other Blue decks care about. Mix that in with the fact that what this does for the cost is kind of passable anyway, and I think we’re talking about a solid playable