Average Picked At: 2.00 Total Times Picked: 1 Average Last Seen At: 2.80 Total Times Seen 15
Pro Rating: 2.5 Pro Comment: This isn't the premium removal it once was, but it's still pretty solid.
Average Picked At: 6.67 Total Times Picked: 6 Average Last Seen At: 5.97 Total Times Seen 46
Pro Rating: 3 Pro Comment: Neither mode here absolutely blows you away, but being able to fight or counter stuff is pretty nice.
Average Picked At: 6.25 Total Times Picked: 4 Average Last Seen At: 5.37 Total Times Seen 45
Pro Rating: 2.5 Pro Comment: When it lines up, this feels pretty good.
Average Picked At: 6.38 Total Times Picked: 8 Average Last Seen At: 4.35 Total Times Seen 30
Pro Rating: 2.5 Pro Comment: The ceiling here is incredibly high. You reanimate something at instant speed, use it to ambush block, and then have it fight something else. If the creature is big enough, it can survive all of that! But setting that up and getting the stats to line up correctly is pretty tough.
Average Picked At: 4.25 Total Times Picked: 4 Average Last Seen At: 4.14 Total Times Seen 24
Pro Rating: 3 Pro Comment: Drawing and bouncing for three mana at instant speed is a very good rate. You end up with tempo and you break even on cards, but it has blowout potential too.
Average Picked At: 9.67 Total Times Picked: 3 Average Last Seen At: 7.09 Total Times Seen 52
Pro Rating: 0.5 Pro Comment: Even with a cycling mode, Plummet just isn't worth it in the main deck.
Average Picked At: 3.00 Total Times Picked: 1 Average Last Seen At: 3.00 Total Times Seen 4
Pro Rating: 4 Pro Comment: One mana to reanimate is insane, especially when it gives you access to both graveyards. You're always going to get your mana's worth, and losing some life is well worth the efficiency. Sometimes it will let you do something truly insane.
Average Picked At: 2.00 Total Times Picked: 1 Average Last Seen At: 2.62 Total Times Seen 8
Pro Rating: 3.5 Pro Comment: This can hit all sorts of cheap permanents, and uncounterability actually comes up with all the Ward we see these days.
Average Picked At: 2.00 Total Times Picked: 2 Average Last Seen At: 3.75 Total Times Seen 9
Pro Rating: 3.5 Pro Comment: Can be a little hard to cast, but it's flexible and efficient enough to be worth taking highly.
Average Picked At: 4.00 Total Times Picked: 1 Average Last Seen At: 4.31 Total Times Seen 17
Pro Rating: 2 Pro Comment: This isn't as exciting as it looks. It's basically Anticipate with the upside of doing it twice, and the downside of not looking at your own deck which is usually better.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.00 Total Times Seen 1
Pro Rating: 4.5 Pro Comment: You have to wait a turn for it to get going, but once you get there it starts adding some very real bodies to the board, and it can quickly snowball.
Average Picked At: 7.29 Total Times Picked: 7 Average Last Seen At: 6.86 Total Times Seen 54
Pro Rating: 2 Pro Comment: This is a reasonable discard spell, as it will usually hit something and add a little to your board.
Average Picked At: 7.00 Total Times Picked: 7 Average Last Seen At: 6.35 Total Times Seen 49
Pro Rating: 2.5 Pro Comment: This is pretty nice in all-out aggressive Red-White decks, but too situational for anything else.
Average Picked At: 10.50 Total Times Picked: 2 Average Last Seen At: 6.54 Total Times Seen 18
Pro Rating: 0 Pro Comment: Commiting a crime for free is a thing, but going down a card to do it generally isn't worth it, especially with a card that has an almost entirely meaningless effect.
Average Picked At: 3.00 Total Times Picked: 3 Average Last Seen At: 2.11 Total Times Seen 10
Pro Rating: 1.5 Pro Comment: This is just too clunky to be worthwhile in most decks. The only way you can imapct the board is with the second mode, but only hitting noncreature permanents is a pretty big problem.
Average Picked At: 7.00 Total Times Picked: 2 Average Last Seen At: 5.79 Total Times Seen 17
Pro Rating: 0 Pro Comment: This basically does nothing in Limited. You can use it as an akward removal spell or a bad fog effect. Neither are things you want.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 4.00 Total Times Seen 5
Pro Rating: 3 Pro Comment: A little hard to cast, but hitting any nonland is a big deal.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.00 Total Times Seen 1
Pro Rating: 3.5 Pro Comment: The rate here is really good of course, but it's also not a removal spell you can use early, as the value you get is seriously diminished when you ramp and fix your opponent's mana.
Average Picked At: 3.00 Total Times Picked: 1 Average Last Seen At: 3.00 Total Times Seen 1
Pro Rating: 3 Pro Comment: This will usually cost 4, which is a pretty solid rate. It will virtually never cost less than three.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.60 Total Times Seen 5
Pro Rating: 3.5 Pro Comment: Hitting any nonland for three is a great deal.