Draft Trainer

Shadows Over Innistrad Remastered Limited Quiz

Answered: 0/20
Accuracy: 0
Weirded Vampire
Average Picked At: 9.76
Total Times Picked: 25
Average Last Seen At: 8.52
Total Times Seen 329
Pro Rating: 1.5
Pro Comment: This is bad if you don’t cast it with Madness, and mediocre when you do.
Merciless Resolve
Average Picked At: 12.68
Total Times Picked: 22
Average Last Seen At: 9.86
Total Times Seen 340
Pro Rating: 1.5
Pro Comment: There are some expendable bodies in this format for sure, and the fact you can sacrifice a land is nice. But this is still fairly clunky for the effect, which often amounts to you breaking even on cards. That’s not especially exciting.
Hanweir Garrison
Average Picked At: 1.83
Total Times Picked: 6
Average Last Seen At: 2.00
Total Times Seen 8
Pro Rating: 3.5
Pro Comment: If this can attack even once, it ends up giving you pretty absurd value! It isn’t always able to attack, since its only a ⅔, but it can do it often enough that its pretty great.
Rise from the Grave
Average Picked At: 8.22
Total Times Picked: 9
Average Last Seen At: 7.21
Total Times Seen 90
Pro Rating: 2.0
Pro Comment: Most decks will have loaded graveyards in this format, so this card overperforms a bit. It still doesn’t always have a good target, though.
Mindwrack Demon
Average Picked At: 1.00
Total Times Picked: 1
Average Last Seen At: 1.00
Total Times Seen 1
Pro Rating: 4.5
Pro Comment: A 4-mana ⅘ with Flying and Trample can end the game in a hurry, and it even helps you load your graveyard. And that’s important, because if you don’t have Delirium online the Demon can backfire! The good news is, in most decks milling four cards on turn 4 is likely to get you pretty close to Delirium, if not entirely there.
Insolent Neonate
Average Picked At: 8.96
Total Times Picked: 26
Average Last Seen At: 7.49
Total Times Seen 228
Pro Rating: 2.5
Pro Comment: This is a solid one drop that can chip in for some nice damage early, and then cash itself in for a card later in the game.
Veteran Cathar
Average Picked At: 5.38
Total Times Picked: 21
Average Last Seen At: 5.40
Total Times Seen 86
Pro Rating: 3.5
Pro Comment: This has good base stats, and the ability to give double strike to your humans can be quite formidable. It is quite expensive to do it, though.
Elder Deep-Fiend
Average Picked At: 2.57
Total Times Picked: 7
Average Last Seen At: 2.60
Total Times Seen 10
Pro Rating: 4.5
Pro Comment: If you flash this in, it is going to drastically alter the state of the game for both you and your opponent. Tapping four permanents is no joke. You’re normally going to want to tap opposing creatures to allow you to attack in for a ton, but you can even use this to tap down lands and things like that. Blue has good sacrifice fodder too, so you don’t usually feel like you’re losing a whole card to cast the Fiend at a discount.
Eldritch Evolution
Average Picked At: 8.00
Total Times Picked: 1
Average Last Seen At: 5.19
Total Times Seen 20
Pro Rating: 1.0
Pro Comment: This is not very good in Limited. Most of the time, you 2-for-1 yourself for a slightly better creature than what you already had.
Relentless Dead
Average Picked At: 2.00
Total Times Picked: 1
Average Last Seen At: 2.00
Total Times Seen 3
Pro Rating: 4.0
Pro Comment: This packs a lot of power for a two drop! A 2/2 Menace is already something you should be on board with, so the fact it can keep coming back to your hand and it can reanimate zombies from your graveyard is awesome additional upside.
Grim Flayer
Average Picked At: 3.20
Total Times Picked: 5
Average Last Seen At: 3.08
Total Times Seen 14
Pro Rating: 4.0
Pro Comment: Before it gets Delirium, the Flayer can help you get there with its combat damage trigger, and once you have Delirium, he becomes a much bigger threat that continues to load your graveyard and improve your draws.
Borrowed Malevolence
Average Picked At: 10.41
Total Times Picked: 17
Average Last Seen At: 9.10
Total Times Seen 280
Pro Rating: 2.0
Pro Comment: This doesn’t feel amazing no matter how you cast it. If you can Escalate it, the boost it offers your creature and the -1/-1 it gives an opponent’s can be pretty nice, but three mana is steep enough that I don’t love this.
Nearheath Chaplain
Average Picked At: 3.53
Total Times Picked: 15
Average Last Seen At: 2.94
Total Times Seen 41
Pro Rating: 4.0
Pro Comment: A 4-mana 3/1 with lifelink definitely isn’t good, but you can exile this from your graveyard to make two 1/1 tokens! This feels like a 2-for-1 most of the time, it feels great to trade it off – and it can even be a really pesky attacker.
Graf Rats
Average Picked At: 11.06
Total Times Picked: 17
Average Last Seen At: 9.19
Total Times Seen 251
Pro Rating: 1.0
Pro Comment: You don’t play this unless you’re very desperate for a two drop or you have Midnight Scavengers.
Forsaken Sanctuary
Average Picked At: 8.58
Total Times Picked: 12
Average Last Seen At: 6.83
Total Times Seen 111
Pro Rating: 2.5
Pro Comment: Playing these untapped is fairly easy, and they do a good job of fixing your mana.
Geier Reach Bandit // Vildin-Pack Alpha
Average Picked At: 4.50
Total Times Picked: 14
Average Last Seen At: 4.18
Total Times Seen 46
Pro Rating: 4.0
Pro Comment: A three mana 3/2 with Haste is a great starting point, and when this transforms it not only gets +1/+1 – it also makes it so all of your werewolves immediately transform when they enter the battlefield, which is a pretty big upgrade.
Goldnight Castigator
Average Picked At: 3.33
Total Times Picked: 3
Average Last Seen At: 4.00
Total Times Seen 4
Pro Rating: 2.0
Pro Comment: This is better than it looks! That’s not to say it is good, but I think most people will look at this and think it is unplayable, but it isn’t. A 4-mana 4/9 with Haste can very quickly close out a game and is incredibly difficult to kill. The downside is massive of course, but the upside is worth the risk in some decks.
Courageous Outrider
Average Picked At: 7.08
Total Times Picked: 12
Average Last Seen At: 4.43
Total Times Seen 58
Pro Rating: 3.5
Pro Comment: This can draw you a Human pretty frequently, especially in Green-White, and a 2-for-1 is a powerful thing.
Ingenious Skaab
Average Picked At: 8.38
Total Times Picked: 39
Average Last Seen At: 7.98
Total Times Seen 226
Pro Rating: 3.5
Pro Comment: This is an amazing common. If you took away its ability to change its stats OR Prowess, it would still be pretty high quality – but it has both! This is incredibly difficult to block, and it can hit really hard so that’s kind of a problem for your opponent.
Intrepid Provisioner
Average Picked At: 10.89
Total Times Picked: 35
Average Last Seen At: 9.46
Total Times Seen 307
Pro Rating: 3.0
Pro Comment: This is a solid Human payoff. The +2/+2 it offers often gives you a much better situation to attack with, and the 3/3 Trample body isn’t the worst thing.
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