Average Picked At: 4.00 Total Times Picked: 1 Average Last Seen At: 4.00 Total Times Seen 1
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 2.00 Total Times Seen 1
Pro Rating: 1.5 Pro Comment: It's hard to take advantage of extra combat steps, and this creature is pretty inefficient.
Pro Rating: 5 Pro Comment: 4 damage divided as you choose can often give you a 3-for-1 here, and a 3/3 double strike body isn't something your opponent can ignore either.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 2.50 Total Times Seen 2
Average Picked At: 12.00 Total Times Picked: 1 Average Last Seen At: 12.00 Total Times Seen 2
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 5.50 Total Times Seen 2
Pro Rating: 0 Pro Comment: 2-for-1ing myself and hoping I don’t discard the thing I tutored is a good way to lose.
Average Picked At: 3.00 Total Times Picked: 2 Average Last Seen At: 2.00 Total Times Seen 7
Pro Rating: 2.5 Pro Comment: If you counter an artifact or creature spell with this, it feels awesome. If you don't, it's super inefficient.
Average Picked At: 3.00 Total Times Picked: 1 Average Last Seen At: 3.00 Total Times Seen 1
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.00 Total Times Seen 1
Pro Rating: 0.0 // 3.5 Pro Comment: There's some legit equipment in this format, and if you've got a couple, the Mystic is worth running.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 2.00 Total Times Seen 2
Pro Rating: 2 Pro Comment: Stealing draws with this is sweet, but it isn't going to happen often enough for this to be the powerhouse it is in other formats.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 2.00 Total Times Seen 1
Pro Rating: 2 Pro Comment: This has a useful sub-type in the format, can commit crimes, and the ability is actually pretty nice in general. It'll be worth using in some decks.
Pro Rating: 2 Pro Comment: This is never an efficient removal spell, and in a lot of decks it is only going to be able to remove things that cost 2 or less.
Average Picked At: 8.00 Total Times Picked: 1 Average Last Seen At: 5.50 Total Times Seen 4
Pro Rating: 0 Pro Comment: Not enough common or uncommon non-basic lands in the format to have any hope of getting this going.
Average Picked At: 3.00 Total Times Picked: 1 Average Last Seen At: 2.50 Total Times Seen 2
Average Picked At: 3.00 Total Times Picked: 1 Average Last Seen At: 2.50 Total Times Seen 8
Pro Rating: 4.5 Pro Comment: Even spending 5 mana on Time Walk is nuts. Taking an extra turn is one of the strongest things you can do in Magic, so it's well worth it.
Pro Rating: 5 Pro Comment: A 5-mana 3/2 with Flash and Lifelink that exiles your opponent's best creature is insane, and an automatic 2-for-1. You can even Evoke it if you need the effect in a pinch, though in Limited it's often better to wait to get the full value.
Average Picked At: 5.00 Total Times Picked: 1 Average Last Seen At: 5.00 Total Times Seen 4
Pro Rating: 0 // 4 Pro Comment: This is a legit build around, as blue decks are often capable of drawing lots of cards. But you need a good control deck and lots of card draw to get there.
Average Picked At: 15.00 Total Times Picked: 0 Average Last Seen At: 3.00 Total Times Seen 1
Average Picked At: 6.00 Total Times Picked: 2 Average Last Seen At: 5.25 Total Times Seen 5
Average Picked At: 4.50 Total Times Picked: 4 Average Last Seen At: 2.94 Total Times Seen 18
Pro Rating: 2.5 Pro Comment: This is narrow, but efficient enough to be worth it in most White decks -- provided you aren't really aggressive.