Draft Trainer

Wilds of Eldraine: Enchanting Tales Limited Quiz

Answered: 0/20
Accuracy: 0
Phyrexian Unlife
Average Picked At: 7.00
Total Times Picked: 2
Average Last Seen At: 4.78
Total Times Seen 22
Pro Rating: 0.0
Pro Comment: You can use this to sort of give you more life to work with, but the main problem with that is that if you’re dropping to 0 life for some reason and your solution to that problem is Phyrexian Unlife well…you probably didn’t really deal with whatever is about to drop you to 0 life, so you’re likely to get poisoned pretty quickly.
Leyline of Lightning
Average Picked At: 6.00
Total Times Picked: 1
Average Last Seen At: 5.93
Total Times Seen 18
Pro Rating: 0.0
Pro Comment: This effect just isn’t worth a card, so even if you put it into play for free you’re not going to really feel good about it, in fact it will feel like you mulliganed. Having the spare mana to ping your opponent won’t happen until late, and it usually won’t be very meaningful when you have it either
Grasp of Fate
Average Picked At: 5.19
Total Times Picked: 16
Average Last Seen At: 3.88
Total Times Seen 79
Pro Rating: 3.5
Pro Comment: This is an oblivion ring variant, and like all of them it is premium removal. Hitting multiple permanent types and exiling for three is just that good. There’s a risk it gets destroyed of course, but that doesn’t make it any less impressive
Goblin Bombardment
Average Picked At: 4.67
Total Times Picked: 3
Average Last Seen At: 4.38
Total Times Seen 8
Pro Rating: 1.0 // 3.5
Pro Comment: A free sacrifice effect isn’t the kind of thing we see all that often today because it’s so powerful. If your deck has a ton of creature tokens – like rats – this has the potential to be pretty powerful, as turning every one of your creatures into one damage can often turn a game on its head. However, you do need to have those creatures, meaning this doesn’t do a whole lot on its own. It probably needs a build around grade, because you’re going to need both a really high creature count and a lot of creature tokens before this starts to approach something worth of making your deck
Nature's Will
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 5.91
Total Times Seen 13
Pro Rating: 0.0
Pro Comment: This triggering often won’t do anything to your opponent or help you cast anything. If you play it on turn four there’s a decent chance it will help you double spell or something, but it’s usefulness quickly dissipates the longer the game goes
Forced Fruition
Average Picked At: 9.33
Total Times Picked: 6
Average Last Seen At: 5.86
Total Times Seen 27
Pro Rating: 0.0
Pro Comment: The idea is to make your opponent mill themselves out before they can beat you with their overwhelming card advantage. The problem with that is if you ever play this when you’re behind or at parity, you’re probably going to lose. If you play it when you’re ahead your opponent probably can’t dig themselves out of milling themselves before they stabilize, but that still means this is a pretty big dud most of the time.
Sneak Attack
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 5.00
Total Times Seen 5
Pro Rating: 1.5
Pro Comment: If you have some big creatures, especially those with ETBs, sneak attacking them into play can be pretty nasty. And there are a few of those in the format. The bad part is that most of the time Sneak Attacking a creature doesn’t let you add to the board permanently, and if you don’t have some board presence you’re probably still going to lose. There’s a ton of power here, clearly, but making it work in Limited might be a little bit too tricky
Season of Growth
Average Picked At: 8.00
Total Times Picked: 14
Average Last Seen At: 5.56
Total Times Seen 122
Pro Rating: 2.0
Pro Comment: The Scry effect alone isn’t enough to run this, but the good news is there are several green cards in the set that will trigger this, even at lower rarities. They are combat tricks of course, but this also works pretty well with all the fight and bite spells, as it will make them into 2-for-1s, which is actually pretty nuts. So, I think you can actually play one of these in most Green decks and have it do something, and in some of them it might be really nuts
Primal Vigor
Average Picked At: 3.00
Total Times Picked: 2
Average Last Seen At: 3.31
Total Times Seen 14
Pro Rating: 0.0
Pro Comment: This is a symmetrical version of Doubling Season, more or less. So, it’s even worse
Fraying Sanity
Average Picked At: 5.00
Total Times Picked: 1
Average Last Seen At: 5.12
Total Times Seen 19
Pro Rating: 0.0
Pro Comment: To make Fraying Sanity work you usually need some other mill around, and while there’s a little bit of that in this format, there isn’t enough to support this
Knightly Valor
Average Picked At: 7.47
Total Times Picked: 15
Average Last Seen At: 5.43
Total Times Seen 120
Pro Rating: 3.0
Pro Comment: I’ve liked this Aura every time we’ve seen it. This is because it adds a body to the board in addition to offering a significant buff. Because of that body, this Aura helps get around the inherent downside they have, as it becomes much harder for you to get 2-for-1’d when the Aura gives you a token. It also triggers Celebration
Hatching Plans
Average Picked At: 5.71
Total Times Picked: 31
Average Last Seen At: 5.22
Total Times Seen 98
Pro Rating: 3.0
Pro Comment: This will be one of the absolute best things you can ever sacrifice to a Bargain card as you end up netting a bunch of cards and getting a bonus effect. Most decks in this format will have enough cards with Bargain to make this worth playing. The downside is, of course, that it does stone nothing when you can’t sacrifice it
Dragon Mantle
Average Picked At: 7.78
Total Times Picked: 18
Average Last Seen At: 6.54
Total Times Seen 146
Pro Rating: 1.5
Pro Comment: Giving a creature firebereathing isn’t particularly useful unless that creature was also pretty good, but this does replace itself, so that makes the floor on it pretty reasonable, especially for a one mana card. It isn’t a bad thing to sacrifice to Bargain either, since it will have already giving you a card
As Foretold
Average Picked At: 15.00
Total Times Picked: 0
Average Last Seen At: 6.53
Total Times Seen 23
Pro Rating: 0.0
Pro Comment: This is another really bad Limited card. You just can’t count on lining things up right with this to ever cast free spells
Impact Tremors
Average Picked At: 9.60
Total Times Picked: 5
Average Last Seen At: 6.53
Total Times Seen 116
Pro Rating: 0.0 // 2.5
Pro Comment: Like Goblin Bombardment, if your deck can make a lot of bodies, this does represent a pretty big problem for your opponent, although it is a very awkward top deck unlike Bombardment. Bombardment rewards you for already having things in play, Impact Tremors doesn’t
Necropotence
Average Picked At: 2.00
Total Times Picked: 3
Average Last Seen At: 2.60
Total Times Seen 5
Pro Rating: 4.0
Pro Comment: Drawing a ton of cards is awesome, and that’s certainly what this allows for. If you can combine it with life gain – something Black has plenty of in this format in the form of food tokens, it won’t even really feel like it has a downside, since you’ll just keep drawing cards and having enough life to keep on doing it. The card advantage it grants is often insurmountable, but obviously if you get it when you’re behind it can be kind of a dud. It still sort of gives you a puncher’s chance because of all the cards you can draw, but if your life is low, obviously that’s going to be limited. The triple black cost can be surprisingly challenging in Limited, but this is pretty great overall
Raid Bombardment
Average Picked At: 9.62
Total Times Picked: 13
Average Last Seen At: 6.57
Total Times Seen 162
Pro Rating: 0.0 // 2.5
Pro Comment: Another Enchantment that rewards you for having lots of small creatures – things might get interesting if you can get your hands on impact tremors and goblin bombardment along with this. Anyway, like those this probably needs a specific deck – one that makes lots of Rats seems the most appealing. But if you can do that, you can quickly damage your opponent. It’s probably an F in most decks, and a C in a deck that got there on small stuff
Leyline of Anticipation
Average Picked At: 13.00
Total Times Picked: 1
Average Last Seen At: 8.08
Total Times Seen 17
Pro Rating: 0.0
Pro Comment: Giving all your spells flash is a decent upgrade…but not usually one you want to spend an entire card on in Limited
Parallel Lives
Average Picked At: 8.50
Total Times Picked: 2
Average Last Seen At: 4.29
Total Times Seen 8
Pro Rating: 1.5
Pro Comment: There are a lot of tokens in this format so this probably has some potential. Like a lot of the cards in this bonus sheet though, it doesn’t really do anything on its own, and that’s always going to hurt a card significantly
Aggravated Assault
Average Picked At: 7.80
Total Times Picked: 5
Average Last Seen At: 6.00
Total Times Seen 21
Pro Rating: 0.0
Pro Comment: Paying a total of 8 mana for an extra combat step a good way to lose. There will be times where you can use that extra combat step to great effect, but there will be more when you have neither the time nor the mana, nor the board state to actually make this matter
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