Card

A-Druid Class

Enchantment — Class


(Gain the next level as a sorcery to add its ability.)
Whenever a land enters the battlefield under your control, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.


  Adventures in the Forgotten Realms (AFR)
#A-180, Uncommon

Illustrated by: Svetlin Velinov

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Commander
Not Legal Legacy
Not Legal Modern
Not Legal Oathbreaker
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Vintage