Card

A-Sorcerer Class

Enchantment — Class


(Gain the next level as a sorcery to add its ability.)
When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.
: Level 2
Creatures you control have ": Add or . Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.


  Adventures in the Forgotten Realms (AFR)
#A-233, Rare

Illustrated by: Alexander Mokhov

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Commander
Not Legal Explorer BO1
Not Legal Legacy
Not Legal Modern
Not Legal Oathbreaker
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Vintage