Card

Thought Hemorrhage

Sorcery


Choose a nonland card name. Target player reveals his or her hand. Thought Hemorrhage deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library.


  Alara Reborn (ARB)
#47, Rare

Illustrated by: Chippy
Multiverse ID: 180596

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2014-02-01
    If you target yourself with this spell, you must reveal your entire hand to the other players just as any other player would.
  • 2009-05-01
    The cards you're searching for must be found if they're in the graveyard, because that's a zone everyone can see. Finding those cards in the hand and library is optional, though. This is true even though the targeted player has revealed his or her hand.
  • 2009-05-01
    Thought Hemorrhage has no effect on cards on the battlefield that have the same name as the named card.
  • 2009-05-01
    The card is named as Thought Hemorrhage resolves. Spells and abilities can't be cast or activated between the time a card is named and the time that Thought Hemorrhage has the rest of its effect.
  • 2009-05-01
    If the targeted player has multiple cards with the chosen name in his or her hand, the damage dealt by Thought Hemorrhage is all considered to be the same instance of damage. A single effect that prevents "the next time a source would deal damage," for example, will prevent all of it.
PRINTS USD EUR Tix
$0.39 €0.14 0.02
USD Non-foil
USD Foil
EUR Non-foil