Card

Jund Charm

Instant


Choose one —
• Exile all cards from target player's graveyard.
• Jund Charm deals 2 damage to each creature.
• Put two +1/+1 counters on target creature.

Jund pulses with raw energy, waiting for shamans to shape it into useful form.


  Commander 2013 Edition (C13)
#195, Uncommon

Illustrated by: Brandon Kitkouski
Multiverse ID: 376383

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2008-10-01
    If this spell is copied, the copy will have the same mode as the original.
  • 2008-10-01
    While the spell is on the stack, treat it as though its only text is the chosen mode. The other two modes are treated as though they don't exist. You don't choose targets for those modes.
  • 2008-10-01
    You can choose a mode only if you can choose legal targets for that mode. If you can't choose legal targets for any of the modes, you can't cast the spell.
PRINTS USD EUR Tix
$0.32 €0.17 0.04
$0.33 €0.13 0.03
USD Non-foil
EUR Non-foil