Artifact Creature — Myr Knight
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.
"This one fights like a leonin!" —Jor Kadeen
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Commander Masters (CMM)
#36, Common |
Illustrated by: Izzy
PRINTS | USD | EUR | Tix | |
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$0.15 | €0.05 | 0.03 | ||
$0.15 | €0.06 |