Artifact Creature — Myr Knight
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.
"This one fights like a leonin!" —Jor Kadeen
  |
Commander Masters (CMM)
#36, Common |
Illustrated by: Izzy
PRINTS | USD | EUR | Tix | |
---|---|---|---|---|
$0.15 | €0.06 | 0.03 | ||
$0.15 | €0.05 |