Card

Bite of the Black Rose

Sorcery


Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.


  Magic: The Gathering—Conspiracy (CNS)
#26, Uncommon

Illustrated by: Franz Vohwinkel
Multiverse ID: 382219

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2014-05-29
    You must vote for one of the available options. You can't abstain.
  • 2014-05-29
    The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • 2014-05-29
    Players can't do anything after they finishing voting but before the spell or ability that included the vote finishes resolving.
  • 2014-05-29
    No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • 2014-05-29
    Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • 2014-05-29
    The effect will be the same for all your opponents, no matter how they voted.
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