Card

Simic Charm

Instant


Choose one —
• Target creature gets +3/+3 until end of turn.
• Permanents you control gain hexproof until end of turn.
• Return target creature to its owner's hand.


  Explorer Anthology 3 (EA3)
#10, Uncommon

Illustrated by: Zoltan Boros

Rulings

  • 2013-01-24
    If you choose the second mode, only permanents you control when Simic Charm resolves will gain hexproof. Permanents that come under your control later that turn will not.