Card

Wild Slash

Instant


Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to target creature or player.

Never mistake deception for cleverness.


  Fate Reforged (FRF)
#118, Uncommon

Illustrated by: Raymond Swanland
Multiverse ID: 391959

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2014-11-24
    Wild Slash's ferocious ability applies to all damage that would be dealt that turn, including the damage Wild Slash deals.
  • 2014-11-24
    If you control a creature with power 4 or greater as Wild Slash resolves, the ferocious ability will apply. Damage dealt that turn can't be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.
  • 2014-11-24
    Ferocious abilities of instants and sorceries that don't use the word "instead" provide an additional effect if you control a creature with power 4 or greater as they resolve.
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil