Card

Terror of Kruin Pass

Creature — Werewolf


Double strike
Werewolves you control have menace. (They can't be blocked except by two or more creatures.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.


  Innistrad Remastered (INR)
#161b, Rare

Illustrated by: David Rapoza

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Traditional Explorer

Rulings

  • 2016-07-13
    For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
  • 2011-09-22
    If Kruin Outlaw somehow transforms after blockers have been declared but before combat ends, any Werewolves you control that are blocked by a single creature will remain blocked.
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