Card

Full Moon's Rise

Enchantment


Werewolf creatures you control get +1/+0 and have trample.
Sacrifice Full Moon's Rise: Regenerate all Werewolf creatures you control.

Some lycanthropes wish they could abandon their weak human shapes and revel in the power of the wolf.


  Innistrad (ISD)
#180, Uncommon

Illustrated by: Terese Nielsen
Multiverse ID: 241981

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2011-09-22
    In order to regenerate Werewolves involved in combat, you must sacrifice Full Moon's Rise before combat damage is assigned. This means they will lose the +1/+0 and trample bonuses before combat damage assignment.
  • 2011-09-22
    In order to regenerate Werewolves involved in combat, you must sacrifice Full Moon’s Rise before combat damage is assigned. This means they will lose the +1/+0 and trample bonuses before combat damage assignment.
PRINTS USD EUR Tix
$0.50 €0.72 0.03
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil