Card

Marauding Blight-Priest

Creature — Vampire Cleric


Whenever you gain life, each opponent loses 1 life.

"The vampires never had gods. We followed our bloodchiefs. Now they are gone. What is left? Destruction and death, my friends. That is enough."


  Jumpstart 2022 (J22)
#439, Common

Illustrated by: Caio Monteiro

Rulings

  • 2020-09-25
    If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
  • 2020-09-25
    In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.
  • 2020-09-25
    In a Two-Headed Giant game, Marauding Blight-Priest’s ability causes the opposing team to lose 2 life.
  • 2020-09-25
    An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
  • 2020-09-25
    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
PRINTS USD EUR Tix
$0.32 €0.19 0.03
$0.35 €0.21
USD Non-foil
EUR Non-foil