Card

Fires of Mount Doom

Legendary Enchantment


When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature.
: Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.


  The Lord of the Rings: Tales of Middle-earth (LTR)
#294, Rare

Illustrated by: Shahab Alizadeh
Multiverse ID: 620107

Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Traditional Explorer

Rulings

  • 2023-06-16
    Fires of Mount Doom's first ability can target a creature that has no Equipment attached to it.
  • 2023-06-16
    If the target of Fires of Mount Doom's first ability is illegal by the time the ability tries to resolve, it's removed from the stack. You won't destroy any Equipment.
  • 2023-06-16
    If you activate Fires of Mount Doom's last ability but don't play the exiled card this turn using that casting permission, Fires of Mount Doom won't deal damage to each player.
  • 2023-06-16
    You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
USD Non-foil