Card

Smallpox

Sorcery


Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.

Take away a few things, and a rebellion may ensue. Take away everything, and the oppression will be accepted as fate.


  Magic 2012 (M12)
#108, Uncommon

Illustrated by: Ryan Pancoast
Multiverse ID: 237010

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2006-09-25
    Each player loses 1 life. Then, starting with the active player and proceeding in turn order, each player chooses a card to discard (normally without seeing what other players have chosen) and all discards happen simultaneously. Then, starting with the active player and proceeding in turn order, each player chooses a creature to sacrifice (this time players can see what other players have chosen) and all sacrifices happen simultaneously. Then the process that happened for creatures is repeated for lands.
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