Card

Dreamdrinker Vampire

Creature — Vampire


Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Dreamdrinker Vampire, it gains menace until end of turn.

The dream she tastes will be your last.


  Modern Horizons 3 (MH3)
#88, Common

Illustrated by: Steve Ellis
Multiverse ID: 662240

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Traditional Explorer

Rulings

  • 2024-06-07
    Multiple instances of menace on the same creature are redundant.
  • 2024-06-07
    Once Dreamdrinker Vampire becomes blocked by a creature, giving it menace by putting one or more +1/+1 counters on it won't cause it to become unblocked.
  • 2024-06-07
    You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
  • 2024-06-07
    If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
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