Card

All Suns' Dawn

Sorcery


For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

"When the fifth sun rose, Mirrodin saw its first true dawn." —Inscribed on the skin of Thrun, the last troll


  Modern Masters 2015 Edition (MM2)
#138, Rare

Illustrated by: Glen Angus
Multiverse ID: 397741

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2004-12-01
    You choose the color each target must be when you choose it as a target, so if the card you targeted as a blue card is red when All Suns' Dawn resolves, the card is an illegal target, even if the spell doesn't target another red card.
  • 2004-12-01
    All Suns' Dawn can have from zero to five targets, one for each color.
  • 2004-12-01
    You can target two blue-and-white multicolored cards by choosing one as the blue card and one as the white card.
PRINTS USD EUR Tix
$0.50 €0.25 0.02
$0.50 €0.43 0.02
$0.47
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil