Card

Oona's Blackguard

Creature — Faerie Rogue


Flying
Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it.
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.


  Morningtide (MOR)
#72, Uncommon

Illustrated by: Kev Walker
Multiverse ID: 153099

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Traditional Explorer

Rulings

  • 2008-04-01
    If a Rogue would normally enter the battlefield with a certain number of +1/+1 counters on it, it enters the battlefield with that many +1/+1 counters plus one on it instead. If a Rogue would normally enter the battlefield with no +1/+1 counters on it, it enters the battlefield with one +1/+1 counter on it instead.
  • 2008-04-01
    The creature gets the counter if it would enter the battlefield under your control. It doesn't matter who owns the creature or what zone it enters the battlefield from (such as your opponent's graveyard, for example).
  • 2008-04-01
    The creature gets the counter if its copiable characteristics as it would exist on the battlefield include the specified creature type. For example, say you control Conspiracy, and the chosen creature type is Rogue. If you put a creature onto the battlefield that isn't normally a Rogue, it won't get a counter from Oona's Blackguard.
  • 2008-04-01
    The effects from more than one of these cards are cumulative. That is, if you have two Oona's Blackguard on the battlefield, Rogue creatures you control enter the battlefield with two additional +1/+1 counters on them.
  • 2008-04-01
    If Oona's Blackguard enters the battlefield at the same time as another Rogue (due to Living End, for example), that creature doesn't get a +1/+1 counter.
PRINTS USD EUR Tix
$0.50 €0.36
$0.49 €0.27
$1.13 €0.43 0.03
$6.13
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil