Card

Orbs of Warding

Artifact


You have hexproof. (You can't be the target of spells or abilities your opponents control.)
If a creature would deal damage to you, prevent 1 of that damage.

One orb to guard the body, one to protect the mind, and one to shield the soul.


  Magic Origins (ORI)
#234, Rare

Illustrated by: Johann Bodin
Multiverse ID: 398551

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2015-06-22
    As long as you have hexproof, your opponents can't target you with spells that deal damage or abilities that cause their sources to deal damage, even if they intend to redirect the damage to a planeswalker you control.
  • 2015-06-22
    Orbs of Warding won't prevent damage dealt by creatures to a planeswalker you control. However, if a creature controlled by an opponent would deal noncombat damage to you, you can apply Orbs of Warding's effect to prevent 1 of that damage before your opponent chooses whether to redirect that damage to a planeswalker you control.
  • 2015-06-22
    The damage prevention effects of multiple Orbs of Warding are cumulative.
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