Card

Dual Nature

Enchantment


Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.
Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.
When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.


  Prophecy (PCY)
#112, Rare

Illustrated by: Arnie Swekel
Multiverse ID: 24678

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2013-07-01
    If a legendary creature enters the battlefield, the token is put onto the battlefield and then the "legend rule" forces its controller to put either the original or the token into its owner's graveyard before any player can take any actions.
  • 2009-10-01
    The token is not considered to have been kicked, even if the creature it's a copy of was kicked.
  • 2004-10-04
    If the original creature has any "enters the battlefield" abilities, the copy will also have those.
  • 2004-10-04
    If Dual Nature leaves the battlefield between when it triggers and when a token is put onto the battlefield, that token remains on the battlefield indefinitely. It missed the separate ability which would have exiled the token.
PRINTS USD EUR Tix
$2.03 €0.59 0.29
USD Non-foil
USD Foil
EUR Non-foil