Card

Ashroot Animist

Creature — Lizard Druid


Trample
When this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.

"We will burn down the old growth of civilization and nurture what sprouts from the ashes."


  Foundations Promos (PFDN)
#117s, Rare

Illustrated by: Caio Monteiro

Rulings

  • 2024-11-08
    The value of X is determined only once, as Ashroot Animist's last ability resolves. The value of the bonus won't change later in the turn if Ashroot Animist's power changes.
  • 2024-11-08
    If Ashroot Animist leaves the battlefield before its last ability resolves, use its power as it last existed on the battlefield to determine the value of X.