Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards.
II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
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Kaldheim Promos (PKHM)
#229s, Rare |
Illustrated by: Steven Belledin
PRINTS | USD | EUR | Tix | |
---|---|---|---|---|
$0.87 | €1.15 | 0.26 | ||
$0.56 | ||||