Card

Exotic Disease

Sorcery


Domain — Target player loses X life and you gain X life, where X is the number of basic land types among lands you control.

"Do not fear death. I shall release you from the eternal bonds and bring you glory." —Lord Dralnu


  Planeshift (PLS)
#43, Uncommon

Illustrated by: Kev Walker
Multiverse ID: 25931

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Modern
Not Legal Pauper
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2009-02-01
    A number of nonbasic lands have basic land types. Domain abilities don't count the number of lands you control — they count the number of basic land types among lands you control, even if that means checking the same land twice. For example, if you control a Tundra, an Overgrown Tomb, and a Madblind Mountain, you'll have a Plains, Island, Swamp, Mountain, and Forest among the lands you control. Your domain abilities will be maxed out.
  • 2009-02-01
    How many lands you control of a particular basic land type is irrelevant to a domain ability, as long as that number is greater than zero. As far as domain is concerned, ten Forests is the same as one Forest.
  • 2009-02-01
    To determine the number of basic land types among lands you control, look at the lands you have on the battlefield and ask yourself whether the subtypes Plains, Island, Swamp, Mountain, and Forest appear within that group. The number of times you say yes (topping out at five) tells you how powerful your domain abilities will be.
PRINTS USD EUR Tix
$0.25 €0.08 0.04
USD Non-foil
USD Foil
EUR Non-foil