Card

Agrus Kos, Spirit of Justice

Legendary Creature — Spirit Detective


Double strike, vigilance
Whenever Agrus Kos, Spirit of Justice enters the battlefield or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)

"Eventually I'll give retirement another shot. But not today."


  Murders at Karlov Manor Promos (PMKM)
#184s, Mythic Rare

Illustrated by: Jason A. Engle

Agrus Kos, Spirit of Justice Commander decks Agrus Kos, Spirit of Justice Brawl decks

Rulings

  • 2024-02-02
    When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it’s suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
  • 2024-02-02
    If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected.
  • 2024-02-02
    Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected.
  • 2024-02-02
    If a creature is already suspected, suspecting it again won’t have any effect.
  • 2024-02-02
    There’s no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn’t cause other creatures to stop being suspected.