Card

Aeromunculus

Creature — Homunculus Mutant


Flying
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

"The absence of binocular vision imposes certain challenges for a flying creature, which are overcome via echolocation." —Simic research notes


  Ravnica Allegiance (RNA)
#152, Common

Illustrated by: Simon Dominic
Multiverse ID: 457296

Rulings

  • 2019-01-25
    You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won’t put any +1/+1 counters on it.
  • 2019-01-25
    If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
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