Card

Aura Finesse

Instant


Attach target Aura you control to target creature.
Draw a card.

"Although armor and auras can be similar, the brains required to use them are worlds apart." —Zilan, Makindi auramancer


  Rise of the Eldrazi (ROE)
#54, Common

Illustrated by: Howard Lyon
Multiverse ID: 193599

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pioneer
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2010-06-15
    You still control the Aura, even if you attach it to a creature you don't control.
  • 2010-06-15
    As Aura Finesse resolves, if either target is illegal, the spell resolves but the Aura doesn't move. You still draw a card. If both targets are illegal, Aura Finesse is countered and you don't draw a card.
  • 2010-06-15
    As Aura Finesse resolves, if the targeted Aura can't legally enchant the targeted creature (for example, because the Aura is red and the creature has protection from red, or because the Aura has "enchant creature you control" and an opponent controls the creature), the spell resolves but the Aura doesn't move. You still draw a card.
  • 2010-06-15
    If you target an Aura that's attached to a creature, you may also target the creature it's attached to. Aura Finesse won't cause the Aura to move, but you'll still draw a card when it resolves.
  • 2010-06-15
    You may target any Aura you control, and you may target any creature (including one you don't control). Whether the Aura could legally enchant the creature is irrelevant as you're choosing the targets.
PRINTS USD EUR Tix
$0.25 €0.11 0.03
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil