Card

Domestication

Enchantment — Aura


Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.


  Rise of the Eldrazi (ROE)
#61, Uncommon

Illustrated by: Jesper Ejsing
Multiverse ID: 193600

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Historic BO1
Not Legal Historic Brawl
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Timeless BO1
Not Legal Traditional Alchemy
Not Legal Traditional Explorer
Not Legal Traditional Historic
Not Legal Traditional Timeless

Rulings

  • 2010-06-15
    Domestication's triggered ability has an "intervening 'if' clause." That means (1) the ability triggers only if the enchanted creature's power is 4 or greater as your end step begins, and (2) the ability does nothing if the enchanted creature's power is 3 or less by the time it resolves.
  • 2010-06-15
    If an effect changes the enchanted creature's power until end of turn, it will still have the modified power during your end step.
  • 2010-06-15
    Domestication can target, and can enchant, a creature with power 4 or greater. The enchanted creature's power is checked only when the triggered ability triggers and resolves.
PRINTS USD EUR Tix
$0.32 €0.36 0.02
$0.24 €0.10 0.03
$0.19 €0.14
USD Non-foil
USD Foil
EUR Non-foil