Card

Krallenhorde Howler

Creature — Werewolf


Creature spells you cast cost less to cast.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.


  Shadows over Innistrad (SOI)
#203b, Uncommon

Illustrated by: Craig J Spearing
Multiverse ID: 409962

Rulings

  • 2016-04-08
    Krallenhorde Howler's first ability can only reduce the generic mana portion of a creature spell's cost.
  • 2016-04-08
    Krallenhorde Howler's first ability can reduce alternative costs such as madness costs.
  • 2016-04-08
    The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  • 2016-04-08
    To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
  • 2016-07-13
    For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
  • 2016-04-08
    Krallenhorde Howler’s first ability can reduce alternative costs such as madness costs.
  • 2016-04-08
    You can activate Duskwatch Recruiter’s first ability in response to its triggered ability.
  • 2016-04-08
    The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.
  • 2016-04-08
    Krallenhorde Howler’s first ability can only reduce the generic mana portion of a creature spell’s cost.
  • 2016-04-08
    To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.
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