Card

Sanguine Bond

Enchantment


Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed." —Vradeen, vampire nocturnus


  Time Spiral Remastered (TSR)
#330, Special

Illustrated by: Jaime Jones
Multiverse ID: 512296

Not Legal Alchemy BO1
Not Legal Standard BO1
Not Legal Brawl
Not Legal Explorer BO1
Not Legal Pauper
Not Legal Traditional Standard
Not Legal Traditional Alchemy
Not Legal Traditional Explorer

Rulings

  • 2009-10-01
    Sanguine Bond’s ability triggers just once for each life-gaining event, whether it’s 1 life from Soul Warden or 8 life from Tendrils of Corruption.
  • 2021-03-19
    If you gain an amount of life “for each” of something, that life is gained as one event and Sanguine Bond’s ability triggers only once.
  • 2021-03-19
    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond’s ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • 2021-03-19
    If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.
PRINTS USD EUR Tix
$1.71 €1.73 0.72
$2.85 €1.56 0.04
$2.43
$2.11 €1.30 0.04
$2.08 €1.30
$2.33 €1.37 0.03
$2.26 €1.65 0.02
$2.69 €1.45 0.02
USD Non-foil
USD Foil