Card

Jumbo Imp

Creature — Imp


Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.


  Unsanctioned (UND)
#42, Uncommon

Illustrated by: Pete Venters

PRINTS USD EUR Tix
$0.42 €0.29
$0.29 €0.12
USD Non-foil
Mar 15Mar 30Apr 14$0$0.1$0.2$0.3$0.4
EUR Non-foil
Mar 15Mar 30Apr 14€0€0.05€0.1€0.15