Card

Sigardian Paladin

Creature — Human Knight


As long as you've put one or more +1/+1 countrs on a creature this turn, Sigardian Paladin has trample and lifelink.
: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.


  Innistrad: Crimson Vow (VOW)
#247, Uncommon

Illustrated by: Slawomir Maniak
Multiverse ID: 541122

Rulings

  • 2021-11-19
    Sigardian Paladin’s first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn’t matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.
  • 2021-11-19
    Sigardian Paladin’s last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn’t help a noncreature permanent much).
  • 2021-11-19
    Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.
  • 2021-11-19
    Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much).
PRINTS USD EUR Tix
$0.16 €0.11 0.03
$0.25 €0.17 0.04
USD Non-foil
USD Foil
EUR Non-foil
EUR Foil