Sorcery
Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)
Draw a card.
"People assume time is a strict progression of cause to effect, but actually, from a non-linear, non- subjective viewpoint, it's more like a big ball of wibbly-wobbly, timey-wimey stuff."
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Doctor Who (WHO)
#667, Common |
Illustrated by: Skinnyelbows