Instant — Trap
If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.
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Worldwake (WWK)
#17, Uncommon |
Illustrated by: Zoltan Boros & Gabor Szikszai
Multiverse ID: 189163
PRINTS | USD | EUR | Tix | |
---|---|---|---|---|
$0.23 | €0.05 | 0.03 |
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