Summon — Dragon
When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it.
, Remove two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery.
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Celebration (pCEL)
#2, Special |
Illustrated by: Christopher Rush
PRINTS | USD | EUR | Tix | |
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