Instant, Sorcery, Enchantment, Artifact (16) | |||
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$1.90 | |||
$55.51€40.071.51 | |||
$0.80 | |||
$0.39€0.330.02 | |||
$0.15€0.050.03 | |||
Creature (22) | |||
$0.45 | |||
$0.97€0.660.02 | |||
$0.25€0.120.02 | |||
$4.40€4.290.55 | |||
$4.10€5.810.87 | |||
$5.04€3.240.20 | |||
Land (27) | |||
$0.60€0.640.02 | |||
$5.25€3.840.03 | |||
$8.32 | |||
$1.07 | |||
6
Island
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$0.49 | ||
9
Forest
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$0.60 |
$1.54 | |||
$0.25€0.110.02 | |||
$0.22€0.120.03 | |||
$0.15€0.080.03 | |||
$0.25€0.160.03 | |||
$0.64€0.590.02 |
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Learn more Download For WindowsThis ramp deck aims to work towards a Verazol + Cragplate Baloth Finisher. You can copy the kicked Baloth to summon two 10/10 haste hexproof attackers, which have trample if you have a Garruk's Uprising out. While ramping to that point, you have access to a ton of draw through Uprising, direct ramp through Lotus Cobra, chump generation through Roost of Drakes, and a large amount of healing/removal with Inscription of Abundance.
If Verazol is out, Inscription of Abundance is incredibly powerful. For example, you can play Uro and flash in the Inscription before the sacrifice to make him a 10/10, gain 23 life, and suicide fight into the opponent's two largest attackers for 8 mana.
Verazol + Skyclave Relics is a TON of ramp on turn 6. If you double the kicker, you summon 9 relics, more than doubling your mana permanently (e.g. create a 5/5 Verazol on turn 5, then play a kicked Relics on turn 6 to ramp up to 15 mana)
2 comments
15 | 7 | 34 | 9 | 0 |
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6 | 2 | 6 | 1 | 0 |
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