Creature (27) | |||
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$0.66€0.580.02 | |||
$0.20€0.160.03 | |||
$0.30€0.230.02 | |||
$5.50€4.930.03 | |||
$6.08€3.360.02 | |||
$0.25€0.130.03 | |||
$0.88€0.950.02 | |||
$0.25€0.280.03 | |||
$0.39 | |||
Instant, Sorcery, Enchantment, Artifact (14) | |||
$1.000.02 | |||
$0.25€0.130.02 | |||
$18.753.11 | |||
$4.990.03 | |||
$2.691.51 | |||
$0.930.03 | |||
$0.25€0.210.03 | |||
Land (19) | |||
$3.35€3.542.03 | |||
7
Swamp
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6
Plains
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$0.450.03 | ||
$3.370.09 |
$1.50€2.070.02 | |||
$0.50€0.550.14 | |||
$0.27€0.140.02 | |||
3
Duress
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$0.20€0.070.03 | ||
$0.50€0.500.02 | |||
$0.25€0.210.03 | |||
$1.73€0.950.02 |
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Learn more Download For WindowsTired of Omnath? Don't want to play red? Looking for something exciting? Then I've got the perfect deck for you!
I present you Black/white clerics. Aggressive boots on the ground, mean black combat tricks and turn 4/5 kills possible.
## The nuts
T1: Speaker
T2: Play Cleric, attack with Speaker for 1 damage. Cleric is a 3/3. 19 vs 21 life.
T3: Play Mentor, gain 1 life, put a counter on Cleric. Cleric is a 4/4 with life-link. We attack for 5. 14 vs 27 life. We can create a 4/4 angel token.
T4: Play Vito, gain 1 life, deal 1 damage. Attack for 1+5+1+4 = 11. Gain 6 life. Vito deals an additional six damage. 0 vs 34 life.
## Deck
4 Brightclimb Pathway - Definitely need 4 of those
2 Castle Locthwain - We want to draw!
3 Agadeem's Awakening - This gets us our board back T6/7
2 Emeria's Call - Finisher. Wth Vito we don't care if we don't hit them directly. We just want to get a bunch of life
2 Sejiri Shelter - Alwys use protection!
2 Malakir Rebirth - More protection
1 Fight as One - Even more protection. We got a nice racially diverse cast of humans and non-humans. Hollywood would be proud!
2 Hagra Mauling - Getting rid of their biggest defender
3 Inscription of Ruin - I love that card. It is so versatile. Don't underestimate the discarding!
3 Archfiend's Vessel - Yes, we have plenty of ways to get that big demon
4 Speaker of the Heavens - Really busted in this deck, as we can easily get lots of life.
3 Nullpriest of Oblivion - A versatile attacker and also helps us rebuild our board.
4 Cleric of Life's Bond - Gets out of hand fast. Combos nicely with Duskfang Mentor
3 Vito, Thorn of the Dusk Rose - Whenever we gain life, we deal damage. And everything gains us life.
3 Taborax, Hope's Demise - Some card-draw insurance. Might go down to two copies.
3 Duskfang Mentor - We are very lucky that Kor aren't humans.
3 Orah, Skyclave Hierophant - Another insurance, this time against board-wipes. This triggers when your creatures dies, that means a board-wipe will allow you to return half your board at the same time.
1 Angel of Destiny - Just for the lulz.
## Sideboard
2 Fight as One - More insurance
2 Erebos's Intervention - To get rid of stuff in graveyards and gain life.
3 Duress - Against control
2 Sorcerous Spyglass - Against Ugin.
2 Necromentia - Against Omnath ramp. Remove their Ultimatums or Ugins.
2 Heliod's Intervention - Remove pesky artifacts and enchantments and also combo with Vito.
2 Mangara, the Diplomat - Good against RDW and control?
Artisanal crafted, organic decks that will bring joy to everyone.
2 comments
13 | 15 | 27 | 5 | 0 |
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3 | 2 | 8 | 2 | 0 |
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At the mome am most afraid of black control, as they have both [[Extinction Event]] and [[Shadows' Verdict]]. That as what we need the Necromentia for. [[Roiling Vortex]] on the other hand is easier to deal with.
Currently I am trying the deck with less indestructible and more resurrection - [[Archfiend's Vessel]] + [[Malakir Rebirth]] + [[Village Rites]].