Instant, Sorcery, Enchantment, Artifact (34) | |||
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$8.45€16.2412.04 | |||
$1.98€2.091.36 | |||
$34.018.51 | |||
$0.44€0.410.03 | |||
2
Censor
|
|||
$0.20€0.280.01 | |||
$30.21 | |||
$0.25€0.120.03 | |||
$3.72 | |||
$0.99€0.850.01 | |||
$0.470.03 | |||
Planeswalker (2) | |||
$24.88 | |||
Creature (4) | |||
$0.500.03 | |||
Land (20) | |||
$2.25€4.041.58 | |||
$12.78€12.210.96 | |||
1
Mirrex
|
$3.590.53 | ||
$5.86 | |||
$6.05 | |||
$3.60 | |||
2
Mountain
|
$9.75 |
$0.18€0.070.03 | |||
$0.40€0.420.18 | |||
$0.70€1.260.33 | |||
$4.47 | |||
$0.30€0.270.04 | |||
$1.98€2.091.36 | |||
$5.99€4.730.02 | |||
$0.92€0.680.04 |
$2.761.51 | |||
$0.20€0.100.03 | |||
$7.55€6.590.03 | |||
$0.99€0.850.01 | |||
$0.20€0.150.03 | |||
$0.48€0.540.02 | |||
$0.25€0.140.02 | |||
$0.15€0.140.03 | |||
$7.39€8.181.08 |
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Learn more Download For WindowsDisclaimer: Early Testing!
Deck Idea: Like the fair version of this deck you want to play powerful cards from your graveyard by creativity into hellraiser. Unlike the fair version that used cards that cycle themselves this deck plays a couple of discard spells to fill the graveyard.
Advantage: The hits are more powerful. Utilizing the ability of the hellraiser to cast any non-creature spell better than before
Disadvantage: It is not realistic that we can hard cast the payoffs very often, which is a bigger deckbuilding cost, especially if we do not hit a discard spell.
Notable cards
Stern Lesson, Prismari Command, Big Score. These cards do the same essentially (which is discarding and make an artifact). It is hard to tell which one is the best and whether these are already enough. The advantage of those discard cards is, that they set up creativity and the graveyard at the same stroke, while also digging through the deck. None of those produces card advantage though and they are tempo negative initially (cost a lot of mana).
Portal to Phyrexia. This card is an artifact, which means we can hit it of the creativity, which is pretty good. If we draw into it instead the best way to make use of it is discarding it for a potential hellraiser later. Seems reasonable enough to try.
Ugin. I like cards that impact the board.
Kiora. Not sure about this one. It is more realistic to be hard cast if needed, but it also does less initially than the other cards.
Prospect: Playing more big scores and kiora so that ramping into the big cards becomes more realistic might be a way to improve the deck. It is also possible that the deck needs more early interaction to increase the staying power. We will see.
13 | 4 | 27 | 16 | 0 |
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3 | 7 | 5 | 0 | 0 |
Symbols | Percentage | Lands |
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