Historic Brawl - Emiel Valuetown

37
51
46
14
4
35
Midrange
Commander 1 cards (1 distinct)
$4.00€3.450.97
Main 99 cards (80 distinct)
Creature (46)
$1.94€1.580.03
$0.25€0.180.03
$0.19€0.02
$2.70
$0.25€0.190.03
$1.200.02
$0.25€0.250.03
$0.21€0.090.04
$5.49€5.01
$2.87
$0.30€0.200.03
$0.75
$0.20€0.080.03
$0.25€0.240.03
$0.32€0.20
$1.99€1.390.02
$0.20€0.110.03
$0.50€0.230.02
$1.24
$0.55€0.670.03
$4.02€3.020.02
$0.44€0.350.02
$0.25€0.180.03
$1.10€1.140.13
$0.44€0.370.04
$36.20€30.79
$3.80€5.110.02
$0.32€0.250.03
$3.19
$0.49€0.520.03
$2.00€0.820.01
$0.44€0.310.02
$3.75€3.211.21
$2.14€2.090.02
$0.18€0.110.04
$0.25€0.230.03
$73.700.30
$0.22€0.10
Instant, Sorcery, Enchantment, Artifact (14)
$3.07
$0.91
$0.15€0.080.01
$9.13
$57.45€42.811.51
$4.860.03
$2.880.91
$0.35€0.580.01
$0.250.03
$2.501.51
$0.25€0.190.03
$0.72
Planeswalker (4)
$1.17€0.610.02
{G/W/P} $2.15€2.150.03
Land (35)
$6.60
$5.32€3.880.03
$4.01
$2.38
$6.533.73
$1.000.03
$0.47€0.480.02
$7.97
$2.67€2.030.02
$10.04€9.740.24
$0.31€0.310.02
$0.610.01
$34.23
$2.50€2.200.22
$2.000.15

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Description

This deck is plenty of fun but is also quite janky, be warned you'll hover around the 50% winrate. It is super fair and doesn't have access to counterspells, so it folds quite hard to all the unfair cards out there.

The deck mostly plays ok against hard control since we ramp a lot and generate so much value, but if they wrath with a followup planeswalker it can get really hard to rebuild. Planeswalkers are the hardest permanent type for us to remove.

Against creature decks we can afford to be on the defensive because in the long run the value engine is churning and we're going to win.

Against combo decks, we're a fair non-blue deck so it's very very hard to win unless we manage to fight their mana accelerant or to kill their key creature pieces.

We can't beat Sultai Ultimatum. We have no chance against Atraxa as soon as it's landed once (unless you managed to play Elesh Norn beforehand ;) ).

Right now it has 35 lands, 4 land-MDFCs, and a good amount of mana dorks / land finders. I find it enough for now but I'll update the deck if I change my mind and decide it needs more or less mana source.

 

------------------------[ 02 - 2023 - adding All Willd be One and large haymakers (4 change) ] ------------------------

I figured the deck could struggle closing the match, even with large quantities of mana available. It can durdle a lot and fizzle. I'm trying to add a handful of big haymakers and planeswalkers. Vivien helps with the toolbox aspect of the deck as well.

IN :

  • Elesh Norn, Mother of Machines
  • Elesh Norn, Grand Cenobite
  • Razorverge Thicket
  • Vivien on the Hunt
  • Ajani Unyielding
  • Sylvan Ranger
  • Sanctuary Warden
  • Ossification

OUT :

  • Simian Simulacrum
  • Artic Treeline
  • Priest of Ancient Lore
  • March of Otherworldly Light
  • Eerie Interlude - too winmore, and does nothing on an empty board. I expected better.
  • Ephemerate - Meh
  • Circle of Confinement
  • Baffling End

MAYBE : Tyvar's Stand, Ossification, Skrelv Defector Mite, Annex Sentry

 

------------------------[ 12 - 2022 - adding Explorer Anthology 2 (1 change) ] ------------------------

IN :

  • Eerie Interlude

OUT :

  • Deathgorge Scavenger

--------------------[ 11 - 2022 - adding Dominaria United & Brothers' War (7 change) ] --------------------

IN :

  • Elvish Mystic
  • Loran of the Third Path
  • Fauna Shaman
  • Combat Thresher
  • Simian Simulacrum
  • Brushland
  • Ajani Sleeper Agent

OUT :

  • Field of Ruin
  • Fairgrounds Warden
  • Kappa Tech-Wrecker
  • Prosperous Innkeeper
  • Cemetery Prowler
  • Militia Bugler (it misses quite often, and sometimes you just want to draw that big creature and he doesn't help)
  • Elvish Rejuvenator

MAYBE :

  • BRO : Steel Seraph & Rootwire Amalgam
  • DMU : Serra Paragon, Floriferous Vinewall, LLanowar Loamspeaker, Golden Argosy

 

--------------------[ 08 - 2022 - adding some graveyard hate (4 change) ] --------------------

IN

  • Cemetery Prowler
  • Deathgorge Scavenger
  • Scavenging Ooze
  • Fairgrounds Warden

OUT

  • Sylvan Ranger
  • Mage's Attendant
  • Skyclave Cleric
  • Restoration of Eiganjo

 

--------------------[ 07 - 2022 - adding Baldur's Gate No-Alchemy Cards (1 change) ] --------------------

IN

  • Rescuer Chwinga

OUT

  • Cloudshift

 

--------------------[ 05 - 2022 - adding SNC (6 change) ] --------------------

IN :

  • Inspiring Overseer
  • Mage's Attendent
  • Panharmonicon
  • Titan of Industry
  • Blizzard Brawl
  • Gala Greeters

OUT :

  • Jadelight Ranger
  • Vivien's Arkbow
  • Jaspera Sentinel
  • Sarulf's Packmate
  • Kenrith's Transformation
  • Arcane Signet

 

 

 

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Last Updated: 09 Mar 2023
Created: 25 Apr 2022
1118 166 1

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