$11.20€10.730.12 |
Instant, Sorcery, Enchantment, Artifact (15) | |||
---|---|---|---|
$0.50€0.320.02 | |||
$0.69€0.480.02 | |||
$0.19€0.070.03 | |||
1
Negate
|
$0.25€0.100.04 | ||
1
Quench
|
$0.15€0.050.03 | ||
$0.79€0.760.07 | |||
$0.20€0.050.03 | |||
$0.20€0.110.03 | |||
$0.640.44 | |||
$3.20€1.850.02 | |||
$1.25€0.910.03 | |||
$0.25€0.140.03 | |||
$0.25€0.070.03 | |||
$27.50€21.882.00 | |||
$1.80€2.960.03 | |||
Creature (20) | |||
$0.22€0.110.03 | |||
$2.15€1.731.04 | |||
$19.96€13.990.02 | |||
$0.15€0.020.03 | |||
$0.38€0.250.02 | |||
$0.49€0.490.02 | |||
$4.77€3.780.02 | |||
$1.00€0.390.02 | |||
$1.000.02 | |||
$33.50€15.250.02 | |||
$0.24€0.140.03 | |||
$2.00€1.310.02 | |||
$0.20€0.110.03 | |||
$0.25€0.190.03 | |||
$2.330.01 | |||
$0.25€0.120.03 | |||
$0.250.02 | |||
$5.69€6.210.03 | |||
$2.04€2.970.02 | |||
$0.66€0.340.02 | |||
Planeswalker (1) | |||
$0.96€0.670.03 | |||
Land (23) | |||
$0.98€0.830.02 | |||
$0.20€0.060.03 | |||
$16.49€15.350.17 | |||
$0.19€0.030.03 | |||
10
Forest
|
$1.110.03 | ||
8
Island
|
$0.190.03 | ||
$0.700.01 |
$0.24€0.110.03 | |||
$0.38€0.210.02 | |||
$1.12€1.460.06 | |||
$1.12€1.170.13 | |||
$0.24€0.160.03 | |||
$55.57€40.071.51 | |||
$7.72€5.740.02 | |||
$0.37€0.170.02 | |||
$3.15€3.910.06 |
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Learn more Download For WindowsHow to play deck:
Turn 1 - land
Turn 2 - land, mana dork
Turn 3 - kinnan, mana dork/mana rock
Turn 4+ - activate kinnan, profit?
Allstar of the deck is Nyxbloom Ancient.
The three counterspells in the deck are for board wipes and Winota.
No Great Henge/Guardian Project because I want focus on activating Kinnan turn four. If you are having trouble with control I would instead add more counters or Veil of Summer. Same reasoning for Vivien.
Greatshark and Mystic are not included because I feel it forks Kinnan's reaction activation. I am focusing on dealing with threats on the board rather than threats that might be.
Hydroid Krasis not included because it doesn't draw as many cards as Gawick or Revelation. You could play it over Questing Beast as that is sort of a weak point in the deck.
No Goose or Saruli because the goose needs to recharge which doesn't lend itself to sustainable turns and no Saruli because it becomes a lot harder to use if the opponent is using a lot of early, single target removal/counter spells on Kinnan.
I don't own a Temple of Mystery.
Edit: 1.x - Swapped Questing BEast out for Tale's End. I have found that planeswalker commanders often end up having to use their commander to deal with my board and this card will help me survive/prevail. It's also good vs. Niv and Winota as well as Agent.
Swapped Aggressive Mammoth for End-Raze Forerunners because I was finding that I wanted a second overrun effect and also that in some niche cases pumping Kinnan can save it.
32 | 6 | 15 | 6 | 0 |
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0 | 0 | 0 | 1 | 0 |
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